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	rope
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://assets/placeholder_white.png" type="Texture" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 1, 10 )
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[node name="Rope" type="RigidBody2D"]
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position = Vector2( 0, 6 )
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[node name="Sprite" type="Sprite" parent="."]
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modulate = Color( 0.423529, 0.176471, 0, 1 )
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scale = Vector2( 0.2, 2.5 )
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texture = ExtResource( 1 )
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[node name="Anchor" type="Position2D" parent="."]
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position = Vector2( 0, 9.83977 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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