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https://github.com/mightypanders/GMTKJam2021.git
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adding and removing guests
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parent
e3f8f50e12
commit
6cb7983ef4
51
Playa.gd
51
Playa.gd
@ -4,30 +4,69 @@ export var ACCELERATION = 60
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export var MAX_SPEED = 150
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export var FRICTION = 50
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var ROPEPIECE = preload("res://Rope.tscn")
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var velocity = Vector2.ZERO
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var last_in_line
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var destinationColor = Color.transparent
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onready var guestListNode = $GuestList
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var guests = []
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func _ready():
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last_in_line = $Anchor
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guests.append(last_in_line.get_parent())
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pass # Replace with function body.
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func add_Guest_to_Line(parent,guest):
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guests.append(guest)
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var joint = parent.get_node("CollisionShape2D/Joint")
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joint.add_child(guest)
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joint.node_a = parent.get_path()
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joint.node_b = guest.get_path()
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return guest
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guestListNode.add_child(guest)
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var springJoint = DampedSpringJoint2D.new()
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#springJoint.rotation+=get_angle_to(guest.global_position)
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springJoint.length = 50
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springJoint.rest_length = 10
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springJoint.stiffness = 64
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springJoint.damping = 1.0
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springJoint.disable_collision =false
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springJoint.node_a =parent.get_parent().get_path()
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springJoint.node_b =guest.get_path()
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springJoint.add_child(guest)
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parent.add_child(springJoint)
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var pua = guest.get_node("PickUpArea")
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pua.monitoring = false
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pua.monitorable = false
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var guestAnchor = guest.get_node("Anchor")
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springJoint.rotation = -rotation
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return guestAnchor
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func remove_Guests_from_Line(color):
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var colorPositions = []
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for g in range(guests.size()):
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if guests[g].destinationColor == color:
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guests[g].queue_free()
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colorPositions.append(g)
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for i in colorPositions:
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guests.remove(i)
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return guests.back()
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func _on_PickupCheckArea_area_entered(area):
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if area.get_parent().is_in_group("DropOffPoint"):
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print("It's a DOP")
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var dop = area.get_parent()
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var color = dop.destinationColor
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print(color)
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last_in_line= remove_Guests_from_Line(color)
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#drop all guests after first guest.color == DOP.color, also vanish all guests.color == DOP.color
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pass
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if area.get_parent().is_in_group("Guest"):
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if guests.has(area.get_parent()):
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print("We already have you in line")
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else:
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print("It's a Guest")
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last_in_line = add_Guest_to_Line(last_in_line,area.get_parent())
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print(last_in_line)
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@ -50,7 +89,7 @@ func _physics_process(delta):
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if steer_dir != 0 && velocity.length() > 0:
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var direction_new = direction.rotated(PI/1.5 * steer_dir * delta)
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print(velocity.length())
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#print(velocity.length())
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#print(velocity.angle_to(velocity.rotated(direction_new.angle())))
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velocity = velocity.rotated(direction.angle_to(direction_new))
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rotate(direction.angle_to(direction_new))
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15
Playa.tscn
15
Playa.tscn
@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://assets/car/Autoi cut.png" type="Texture" id=1]
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[ext_resource path="res://Playa.gd" type="Script" id=2]
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@ -11,10 +11,6 @@ height = 19.9256
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radius = 12.9279
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height = 25.8183
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[sub_resource type="CapsuleShape2D" id=3]
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radius = 5.0
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height = 4.0
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[node name="Playa" type="KinematicBody2D" groups=[
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"Player",
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]]
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@ -33,14 +29,9 @@ shape = SubResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PickupCheckArea"]
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shape = SubResource( 2 )
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[node name="Anchor" type="Area2D" parent="."]
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[node name="Anchor" type="Position2D" parent="."]
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position = Vector2( 0, 25 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Anchor"]
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shape = SubResource( 3 )
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[node name="Joint" type="PinJoint2D" parent="Anchor/CollisionShape2D"]
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node_a = NodePath("../../..")
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softness = 2.0
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[node name="GuestList" type="Node2D" parent="."]
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[connection signal="area_entered" from="PickupCheckArea" to="." method="_on_PickupCheckArea_area_entered"]
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