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	Guests now have a pickup time
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										7
									
								
								Guest.gd
									
									
									
									
									
								
							
							
						
						
									
										7
									
								
								Guest.gd
									
									
									
									
									
								
							@@ -4,10 +4,13 @@ onready var pickUpArea = $PickUpArea
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export var guestName = "Dieter"
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export var  PICKUPTRESHOLD = 100
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export var destinationColor = Color.yellow
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var pickup_time
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signal picked_up(color,name)
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signal dropped_off_success 
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signal dropped_off_idle
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signal dropped_off_fail
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var rng = RandomNumberGenerator.new()
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onready var sprite = $Sprite
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onready var exclusionZoneShape = $ExclusionZone/CollisionShape2D
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@@ -34,15 +37,13 @@ func _ready():
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	sprite.modulate = destinationColor
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	pass # Replace with function body.
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func _on_PickUpArea_body_entered(body):
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	print(body.name)
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	if body.name == "Playa":
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		print(body.velocity.length())
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		if body.velocity.length() <= PICKUPTRESHOLD:
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			emit_signal("picked_up",destinationColor,guestName)
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			pickup_time = OS.get_system_time_msecs()
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			# start pickup process
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		# we are being picked up by the player
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