parent
065dbf88cf
commit
a6ab00b81e
23
Guest.gd
23
Guest.gd
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@ -12,8 +12,8 @@ signal dropped_off_idle
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signal dropped_off_fail
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signal dropped_off_fail
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var rng = RandomNumberGenerator.new()
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var rng = RandomNumberGenerator.new()
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onready var sprite = $Sprite
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onready var exclusionZoneShape = $ExclusionZone/CollisionShape2D
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onready var exclusionZoneShape = $ExclusionZone/CollisionShape2D
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var sprite
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enum states {
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enum states {
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waiting,
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waiting,
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@ -38,8 +38,20 @@ var names = [
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]
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]
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var currentState = states.waiting
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var currentState = states.waiting
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var follow_node = null
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func _physics_process(delta):
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func _physics_process(delta):
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linear_velocity = linear_velocity.clamped(100)
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if false:
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if follow_node != null:
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currentState = states.tethered
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mode = RigidBody2D.MODE_STATIC
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var rot_dir = get_angle_to(follow_node.global_position)
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rotation += (rot_dir)
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var distance = follow_node.global_position.distance_to(global_position)
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global_position = (follow_node.global_position + Vector2(10,0) )
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#linear_velocity = linear_velocity.clamped(100)
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if currentState == states.waiting:
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if currentState == states.waiting:
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linear_velocity.move_toward(Vector2.ZERO,5.0)
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linear_velocity.move_toward(Vector2.ZERO,5.0)
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elif currentState == states.tethered:
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elif currentState == states.tethered:
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@ -48,6 +60,13 @@ func _physics_process(delta):
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func _ready():
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func _ready():
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rng.randomize()
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rng.randomize()
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var spriteNum = rng.randi_range(0,100)
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if spriteNum % 2 == 0:
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$SpriteMarkus.visible = true
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sprite = $SpriteMarkus
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if spriteNum % 2 != 0:
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$SpriteSam.visible = true
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sprite = $SpriteSam
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var n = rng.randi_range(0,4)
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var n = rng.randi_range(0,4)
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destinationColor = colorList[n]
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destinationColor = colorList[n]
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sprite.modulate = destinationColor
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sprite.modulate = destinationColor
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20
Guest.tscn
20
Guest.tscn
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@ -1,17 +1,18 @@
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[gd_scene load_steps=7 format=2]
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://assets/Figur1.png" type="Texture" id=1]
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[ext_resource path="res://assets/Figur1.png" type="Texture" id=1]
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[ext_resource path="res://Guest.gd" type="Script" id=2]
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[ext_resource path="res://Guest.gd" type="Script" id=2]
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[ext_resource path="res://assets/Sam.png" type="Texture" id=3]
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[sub_resource type="PhysicsMaterial" id=4]
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[sub_resource type="PhysicsMaterial" id=7]
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absorbent = true
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absorbent = true
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[sub_resource type="CircleShape2D" id=5]
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[sub_resource type="CircleShape2D" id=5]
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radius = 124.702
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radius = 124.702
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[sub_resource type="CapsuleShape2D" id=3]
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[sub_resource type="CapsuleShape2D" id=3]
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radius = 8.77205
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radius = 6.0
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height = 12.6548
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height = 9.75
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[sub_resource type="CapsuleShape2D" id=6]
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[sub_resource type="CapsuleShape2D" id=6]
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radius = 4.71085
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radius = 4.71085
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@ -23,7 +24,7 @@ height = 5.19882
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collision_layer = 3
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collision_layer = 3
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collision_mask = 3
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collision_mask = 3
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mass = 10.0
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mass = 10.0
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physics_material_override = SubResource( 4 )
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physics_material_override = SubResource( 7 )
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gravity_scale = 0.0
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gravity_scale = 0.0
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angular_damp = 100.0
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angular_damp = 100.0
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script = ExtResource( 2 )
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script = ExtResource( 2 )
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@ -39,14 +40,19 @@ show_behind_parent = true
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shape = SubResource( 5 )
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shape = SubResource( 5 )
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disabled = true
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disabled = true
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[node name="Sprite" type="Sprite" parent="."]
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[node name="SpriteMarkus" type="Sprite" parent="."]
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visible = false
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scale = Vector2( 0.1, 0.1 )
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scale = Vector2( 0.1, 0.1 )
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texture = ExtResource( 1 )
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texture = ExtResource( 1 )
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[node name="SpriteSam" type="Sprite" parent="."]
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visible = false
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scale = Vector2( 0.25, 0.25 )
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texture = ExtResource( 3 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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modulate = Color( 0, 1, 0.976471, 1 )
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modulate = Color( 0, 1, 0.976471, 1 )
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shape = SubResource( 3 )
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shape = SubResource( 3 )
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disabled = true
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[node name="PickUpArea" type="Area2D" parent="."]
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[node name="PickUpArea" type="Area2D" parent="."]
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modulate = Color( 1, 0, 0.984314, 1 )
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modulate = Color( 1, 0, 0.984314, 1 )
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Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/Sam.png-93ab49ac51285cb745c147e0294117dc.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/Sam.png"
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dest_files=[ "res://.import/Sam.png-93ab49ac51285cb745c147e0294117dc.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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