mirror of
				https://github.com/mightypanders/GMTKJam2021.git
				synced 2025-11-04 02:59:50 +01:00 
			
		
		
		
	Implement first stages of moving
This commit is contained in:
		
							
								
								
									
										31
									
								
								Playa.gd
									
									
									
									
									
								
							
							
						
						
									
										31
									
								
								Playa.gd
									
									
									
									
									
								
							@@ -1,16 +1,33 @@
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extends KinematicBody2D
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					extends KinematicBody2D
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					export var ACCELERATION = 50
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					export var MAX_SPEED = 100
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					export var FRICTION = 30
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# Declare member variables here. Examples:
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					var velocity = Vector2.ZERO
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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					func _ready():
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	pass # Replace with function body.
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						pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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					func _physics_process(delta):
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#func _process(delta):
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						var direction = Vector2.UP.rotated(rotation).normalized() #Playerrotation nehmen ist sicherer
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#	pass
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						var is_accellerating = Input.is_action_pressed("ui_up")
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						if is_accellerating:
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							velocity = velocity.move_toward(direction * MAX_SPEED, ACCELERATION * delta)
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						else:
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							velocity = velocity.move_toward(Vector2.ZERO, FRICTION * delta)
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						var steering_right = Input.is_action_pressed("ui_right")
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						if steering_right:
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							var direction_new = direction.rotated(PI/128 * delta)
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							velocity = velocity.rotated(direction_new.angle())
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							rotate(direction_new.angle())
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							print(direction_new.angle_to(direction))
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						#print(velocity)
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						move_and_collide(velocity * delta)
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@@ -4,8 +4,8 @@
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[ext_resource path="res://Playa.gd" type="Script" id=2]
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					[ext_resource path="res://Playa.gd" type="Script" id=2]
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[sub_resource type="CapsuleShape2D" id=1]
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					[sub_resource type="CapsuleShape2D" id=1]
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radius = 34.9782
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					radius = 33.6545
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height = 106.041
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					height = 72.4629
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[node name="Playa" type="KinematicBody2D"]
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					[node name="Playa" type="KinematicBody2D"]
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script = ExtResource( 2 )
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					script = ExtResource( 2 )
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@@ -14,11 +14,10 @@ __meta__ = {
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}
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					}
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[node name="Sprite" type="Sprite" parent="."]
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					[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 20, 5 )
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					position = Vector2( 5.25562, -20.8122 )
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rotation = -1.5708
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					rotation = 3.14159
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scale = Vector2( 2, 2 )
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					scale = Vector2( 2, 2 )
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texture = ExtResource( 1 )
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					texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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					[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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					 | 
				
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shape = SubResource( 1 )
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					shape = SubResource( 1 )
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			|||||||
							
								
								
									
										46
									
								
								World.tscn
									
									
									
									
									
								
							
							
						
						
									
										46
									
								
								World.tscn
									
									
									
									
									
								
							@@ -43,6 +43,9 @@
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1/shapes = [  ]
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					1/shapes = [  ]
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1/z_index = 0
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					1/z_index = 0
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					[sub_resource type="ConvexPolygonShape2D" id=2]
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					points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=3]
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					[sub_resource type="ConvexPolygonShape2D" id=3]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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					points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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@@ -91,10 +94,7 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=18]
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					[sub_resource type="ConvexPolygonShape2D" id=18]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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					points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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[sub_resource type="ConvexPolygonShape2D" id=19]
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					[sub_resource type="TileSet" id=19]
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points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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					 | 
				
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[sub_resource type="TileSet" id=2]
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0/name = "Buildings.png 0"
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					0/name = "Buildings.png 0"
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0/texture = ExtResource( 2 )
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					0/texture = ExtResource( 2 )
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0/tex_offset = Vector2( 0, 0 )
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					0/tex_offset = Vector2( 0, 0 )
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@@ -114,110 +114,110 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
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0/navigation_offset = Vector2( 0, 0 )
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					0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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					0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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					0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape = SubResource( 3 )
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					0/shape = SubResource( 2 )
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0/shape_one_way = false
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					0/shape_one_way = false
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0/shape_one_way_margin = 1.0
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					0/shape_one_way_margin = 1.0
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0/shapes = [ {
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					0/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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					"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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					"one_way": false,
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"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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"shape": SubResource( 3 ),
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					"shape": SubResource( 2 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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					}, {
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"autotile_coord": Vector2( 1, 0 ),
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					"autotile_coord": Vector2( 1, 0 ),
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"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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"shape": SubResource( 4 ),
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					"shape": SubResource( 3 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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					}, {
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"autotile_coord": Vector2( 2, 0 ),
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					"autotile_coord": Vector2( 2, 0 ),
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"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 5 ),
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					"shape": SubResource( 4 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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					}, {
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"autotile_coord": Vector2( 3, 0 ),
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					"autotile_coord": Vector2( 3, 0 ),
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"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 6 ),
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					"shape": SubResource( 5 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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					}, {
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"autotile_coord": Vector2( 0, 3 ),
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					"autotile_coord": Vector2( 0, 3 ),
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"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 7 ),
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					"shape": SubResource( 6 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 1, 3 ),
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					"autotile_coord": Vector2( 1, 3 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 8 ),
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					"shape": SubResource( 7 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 2, 3 ),
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					"autotile_coord": Vector2( 2, 3 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 9 ),
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					"shape": SubResource( 8 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 3, 3 ),
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					"autotile_coord": Vector2( 3, 3 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 10 ),
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					"shape": SubResource( 9 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 4, 4 ),
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					"autotile_coord": Vector2( 4, 4 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 11 ),
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					"shape": SubResource( 10 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 5, 4 ),
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					"autotile_coord": Vector2( 5, 4 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 12 ),
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					"shape": SubResource( 11 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 6, 4 ),
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					"autotile_coord": Vector2( 6, 4 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 13 ),
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					"shape": SubResource( 12 ),
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			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 4, 6 ),
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					"autotile_coord": Vector2( 4, 6 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 14 ),
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					"shape": SubResource( 13 ),
 | 
				
			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 5, 6 ),
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					"autotile_coord": Vector2( 5, 6 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 15 ),
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					"shape": SubResource( 14 ),
 | 
				
			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 6, 6 ),
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					"autotile_coord": Vector2( 6, 6 ),
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			||||||
"one_way": false,
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					"one_way": false,
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			||||||
"one_way_margin": 1.0,
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					"one_way_margin": 1.0,
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			||||||
"shape": SubResource( 16 ),
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					"shape": SubResource( 15 ),
 | 
				
			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 4, 5 ),
 | 
					"autotile_coord": Vector2( 4, 5 ),
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			||||||
"one_way": false,
 | 
					"one_way": false,
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			||||||
"one_way_margin": 1.0,
 | 
					"one_way_margin": 1.0,
 | 
				
			||||||
"shape": SubResource( 17 ),
 | 
					"shape": SubResource( 16 ),
 | 
				
			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
 | 
					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 6, 5 ),
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					"autotile_coord": Vector2( 6, 5 ),
 | 
				
			||||||
"one_way": false,
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					"one_way": false,
 | 
				
			||||||
"one_way_margin": 1.0,
 | 
					"one_way_margin": 1.0,
 | 
				
			||||||
"shape": SubResource( 18 ),
 | 
					"shape": SubResource( 17 ),
 | 
				
			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
}, {
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					}, {
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			||||||
"autotile_coord": Vector2( 5, 5 ),
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					"autotile_coord": Vector2( 5, 5 ),
 | 
				
			||||||
"one_way": false,
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					"one_way": false,
 | 
				
			||||||
"one_way_margin": 1.0,
 | 
					"one_way_margin": 1.0,
 | 
				
			||||||
"shape": SubResource( 19 ),
 | 
					"shape": SubResource( 18 ),
 | 
				
			||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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					"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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			||||||
} ]
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					} ]
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			||||||
0/z_index = 0
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					0/z_index = 0
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			||||||
@@ -252,7 +252,7 @@ format = 1
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			|||||||
tile_data = PoolIntArray( 131076, 1, 0, 131077, 1, 0, 131078, 1, 0, 131079, 1, 0, 131080, 1, 0, 131081, 1, 0, 131082, 1, 0, 131083, 1, 0, 131084, 1, 0, 131085, 1, 0, 131086, 1, 0, 131087, 1, 0, 131088, 1, 0, 131089, 1, 0, 131090, 1, 0, 131091, 1, 0, 131092, 1, 0, 131093, 1, 0, 131094, 1, 0, 131095, 1, 0, 131096, 1, 0, 196612, 1, 0, 196627, 1, 0, 196632, 1, 0, 262148, 1, 0, 262163, 1, 0, 262168, 1, 0, 327684, 1, 0, 327699, 1, 0, 327704, 1, 0, 393220, 1, 0, 393231, 1, 0, 393232, 1, 0, 393233, 1, 0, 393234, 1, 0, 393235, 1, 0, 393240, 1, 0, 458756, 1, 0, 458767, 1, 0, 458776, 1, 0, 524292, 1, 0, 524303, 1, 0, 524312, 1, 0, 589828, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 589835, 1, 0, 589836, 1, 0, 589837, 1, 0, 589838, 1, 0, 589839, 1, 0, 589848, 1, 0, 655364, 1, 0, 655371, 1, 0, 655384, 1, 0, 720900, 1, 0, 720907, 1, 0, 720920, 1, 0, 786436, 1, 0, 786443, 1, 0, 786444, 1, 0, 786445, 1, 0, 786446, 1, 0, 786447, 1, 0, 786448, 1, 0, 786449, 1, 0, 786450, 1, 0, 786451, 1, 0, 786452, 1, 0, 786453, 1, 0, 786454, 1, 0, 786455, 1, 0, 786456, 1, 0, 851972, 1, 0, 851979, 1, 0, 851988, 1, 0, 851992, 1, 0, 917508, 1, 0, 917509, 1, 0, 917510, 1, 0, 917511, 1, 0, 917512, 1, 0, 917513, 1, 0, 917514, 1, 0, 917515, 1, 0, 917524, 1, 0, 917528, 1, 0, 983044, 1, 0, 983048, 1, 0, 983060, 1, 0, 983064, 1, 0, 1048580, 1, 0, 1048584, 1, 0, 1048585, 1, 0, 1048586, 1, 0, 1048587, 1, 0, 1048588, 1, 0, 1048589, 1, 0, 1048590, 1, 0, 1048591, 1, 0, 1048592, 1, 0, 1048593, 1, 0, 1048594, 1, 0, 1048595, 1, 0, 1048596, 1, 0, 1048597, 1, 0, 1048598, 1, 0, 1048599, 1, 0, 1048600, 1, 0, 1114116, 1, 0, 1114126, 1, 0, 1114136, 1, 0, 1179652, 1, 0, 1179662, 1, 0, 1179672, 1, 0, 1245188, 1, 0, 1245189, 1, 0, 1245190, 1, 0, 1245191, 1, 0, 1245192, 1, 0, 1245193, 1, 0, 1245194, 1, 0, 1245195, 1, 0, 1245196, 1, 0, 1245197, 1, 0, 1245198, 1, 0, 1245199, 1, 0, 1245200, 1, 0, 1245201, 1, 0, 1245202, 1, 0, 1245203, 1, 0, 1245204, 1, 0, 1245205, 1, 0, 1245206, 1, 0, 1245207, 1, 0, 1245208, 1, 0 )
 | 
					tile_data = PoolIntArray( 131076, 1, 0, 131077, 1, 0, 131078, 1, 0, 131079, 1, 0, 131080, 1, 0, 131081, 1, 0, 131082, 1, 0, 131083, 1, 0, 131084, 1, 0, 131085, 1, 0, 131086, 1, 0, 131087, 1, 0, 131088, 1, 0, 131089, 1, 0, 131090, 1, 0, 131091, 1, 0, 131092, 1, 0, 131093, 1, 0, 131094, 1, 0, 131095, 1, 0, 131096, 1, 0, 196612, 1, 0, 196627, 1, 0, 196632, 1, 0, 262148, 1, 0, 262163, 1, 0, 262168, 1, 0, 327684, 1, 0, 327699, 1, 0, 327704, 1, 0, 393220, 1, 0, 393231, 1, 0, 393232, 1, 0, 393233, 1, 0, 393234, 1, 0, 393235, 1, 0, 393240, 1, 0, 458756, 1, 0, 458767, 1, 0, 458776, 1, 0, 524292, 1, 0, 524303, 1, 0, 524312, 1, 0, 589828, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 589835, 1, 0, 589836, 1, 0, 589837, 1, 0, 589838, 1, 0, 589839, 1, 0, 589848, 1, 0, 655364, 1, 0, 655371, 1, 0, 655384, 1, 0, 720900, 1, 0, 720907, 1, 0, 720920, 1, 0, 786436, 1, 0, 786443, 1, 0, 786444, 1, 0, 786445, 1, 0, 786446, 1, 0, 786447, 1, 0, 786448, 1, 0, 786449, 1, 0, 786450, 1, 0, 786451, 1, 0, 786452, 1, 0, 786453, 1, 0, 786454, 1, 0, 786455, 1, 0, 786456, 1, 0, 851972, 1, 0, 851979, 1, 0, 851988, 1, 0, 851992, 1, 0, 917508, 1, 0, 917509, 1, 0, 917510, 1, 0, 917511, 1, 0, 917512, 1, 0, 917513, 1, 0, 917514, 1, 0, 917515, 1, 0, 917524, 1, 0, 917528, 1, 0, 983044, 1, 0, 983048, 1, 0, 983060, 1, 0, 983064, 1, 0, 1048580, 1, 0, 1048584, 1, 0, 1048585, 1, 0, 1048586, 1, 0, 1048587, 1, 0, 1048588, 1, 0, 1048589, 1, 0, 1048590, 1, 0, 1048591, 1, 0, 1048592, 1, 0, 1048593, 1, 0, 1048594, 1, 0, 1048595, 1, 0, 1048596, 1, 0, 1048597, 1, 0, 1048598, 1, 0, 1048599, 1, 0, 1048600, 1, 0, 1114116, 1, 0, 1114126, 1, 0, 1114136, 1, 0, 1179652, 1, 0, 1179662, 1, 0, 1179672, 1, 0, 1245188, 1, 0, 1245189, 1, 0, 1245190, 1, 0, 1245191, 1, 0, 1245192, 1, 0, 1245193, 1, 0, 1245194, 1, 0, 1245195, 1, 0, 1245196, 1, 0, 1245197, 1, 0, 1245198, 1, 0, 1245199, 1, 0, 1245200, 1, 0, 1245201, 1, 0, 1245202, 1, 0, 1245203, 1, 0, 1245204, 1, 0, 1245205, 1, 0, 1245206, 1, 0, 1245207, 1, 0, 1245208, 1, 0 )
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[node name="Buildings" type="TileMap" parent="."]
 | 
					[node name="Buildings" type="TileMap" parent="."]
 | 
				
			||||||
tile_set = SubResource( 2 )
 | 
					tile_set = SubResource( 19 )
 | 
				
			||||||
cell_size = Vector2( 16, 16 )
 | 
					cell_size = Vector2( 16, 16 )
 | 
				
			||||||
show_collision = true
 | 
					show_collision = true
 | 
				
			||||||
format = 1
 | 
					format = 1
 | 
				
			||||||
 
 | 
				
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		Reference in New Issue
	
	Block a user