HeartBeast/assets/Effects/GrassEffect.gd

13 lines
268 B
GDScript3
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extends Node2D
onready var animatedSprite = $AnimatedSprite
func _ready():
animatedSprite.frame = 0
animatedSprite.play("Animate")
pass # Replace with function body.
func _on_AnimatedSprite_animation_finished():
queue_free()
pass # Replace with function body.