This commit is contained in:
mightypanders
2021-04-09 18:26:41 +02:00
parent 01490a7f01
commit 53db3d4f39
11 changed files with 593 additions and 63 deletions

View File

@ -6,8 +6,8 @@
[ext_resource path="res://assets/Player/SwordHitbox.gd" type="Script" id=4]
[sub_resource type="CapsuleShape2D" id=1]
radius = 4.32415
height = 8.80055
radius = 4.44617
height = 4.64468
[sub_resource type="Animation" id=26]
resource_name = "Attack_Down"
@ -625,15 +625,13 @@ script = ExtResource( 2 )
position = Vector2( 0, -8.04334 )
texture = ExtResource( 1 )
hframes = 60
frame = 54
frame = 18
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -1.41422, 0.440334 )
position = Vector2( 0, 0.756 )
rotation = -1.5708
scale = Vector2( 1.05118, 1.04034 )
shape = SubResource( 1 )
__meta__ = {
"_edit_group_": true
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Attack_Down = SubResource( 26 )
@ -658,7 +656,7 @@ tree_root = SubResource( 16 )
anim_player = NodePath("../AnimationPlayer")
parameters/playback = SubResource( 17 )
parameters/Attack/blend_position = Vector2( 0.008641, 0.490582 )
parameters/Idle/blend_position = Vector2( 0, 0 )
parameters/Idle/blend_position = Vector2( -0.000777006, -0.00897956 )
parameters/Idle/4/playback = SubResource( 18 )
parameters/Roll/blend_position = Vector2( -0.0016892, -0.00504589 )
parameters/Walk/blend_position = Vector2( 0, 0 )