stuff
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@ -6,8 +6,8 @@
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[ext_resource path="res://assets/Player/SwordHitbox.gd" type="Script" id=4]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 4.32415
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height = 8.80055
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radius = 4.44617
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height = 4.64468
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[sub_resource type="Animation" id=26]
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resource_name = "Attack_Down"
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@ -625,15 +625,13 @@ script = ExtResource( 2 )
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position = Vector2( 0, -8.04334 )
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texture = ExtResource( 1 )
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hframes = 60
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frame = 54
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frame = 18
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( -1.41422, 0.440334 )
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position = Vector2( 0, 0.756 )
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rotation = -1.5708
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scale = Vector2( 1.05118, 1.04034 )
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shape = SubResource( 1 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/Attack_Down = SubResource( 26 )
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@ -658,7 +656,7 @@ tree_root = SubResource( 16 )
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anim_player = NodePath("../AnimationPlayer")
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parameters/playback = SubResource( 17 )
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parameters/Attack/blend_position = Vector2( 0.008641, 0.490582 )
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parameters/Idle/blend_position = Vector2( 0, 0 )
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parameters/Idle/blend_position = Vector2( -0.000777006, -0.00897956 )
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parameters/Idle/4/playback = SubResource( 18 )
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parameters/Roll/blend_position = Vector2( -0.0016892, -0.00504589 )
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parameters/Walk/blend_position = Vector2( 0, 0 )
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