[gd_scene load_steps=9 format=2] [ext_resource path="res://assets/Effects/GrassEffect.png" type="Texture" id=1] [ext_resource path="res://assets/Effects/GrassEffect.gd" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 32, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 1 ) region = Rect2( 64, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 1 ) region = Rect2( 96, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 1 ) region = Rect2( 128, 0, 32, 32 ) [sub_resource type="SpriteFrames" id=6] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ], "loop": false, "name": "Animate", "speed": 15.0 } ] [node name="GrassEffect" type="Node2D"] script = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 6 ) animation = "Animate" frame = 4 centered = false offset = Vector2( -8, -8 ) [connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]