[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/World/Bush.png" type="Texture" id=1] [sub_resource type="CapsuleShape2D" id=1] radius = 8.84851 height = 10.5959 [node name="Bush" type="StaticBody2D"] [node name="Bush" type="Sprite" parent="."] position = Vector2( 0, -4 ) texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = -1.5708 shape = SubResource( 1 )