[gd_scene load_steps=17 format=2] [ext_resource path="res://assets/miniJamCharactersAndMisc/Female 25-1.png" type="Texture" id=1] [ext_resource path="res://Player.gd" type="Script" id=3] [sub_resource type="CapsuleShape2D" id=1] radius = 4.1364 height = 0.899658 [sub_resource type="AtlasTexture" id=3] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=4] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 32, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=5] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 64, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=6] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=7] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 32, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=8] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 64, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=9] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=10] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 32, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=11] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 64, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=12] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=13] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 32, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=14] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 64, 64, 32, 32 ) [sub_resource type="SpriteFrames" id=2] animations = [ { "frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ], "loop": true, "name": "walk_up", "speed": 5.0 }, { "frames": [ SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ], "loop": true, "name": "walk_down", "speed": 5.0 }, { "frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ], "loop": true, "name": "walk_left", "speed": 5.0 }, { "frames": [ SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ], "loop": true, "name": "walk_right", "speed": 5.0 } ] [node name="Node2D" type="Node2D"] [node name="Player" type="KinematicBody2D" parent="."] script = ExtResource( 3 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Player"] shape = SubResource( 1 ) [node name="RayCast2D" type="RayCast2D" parent="Player"] enabled = true [node name="AnimatedSprite" type="AnimatedSprite" parent="Player"] frames = SubResource( 2 ) animation = "walk_up" frame = 1 speed_scale = 2.0