Add automatic creation of vote message with random movies #16
@ -1,4 +1,5 @@
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import dotenv from "dotenv"
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import { AddListingProviderRequestToJSON } from "./jellyfin"
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dotenv.config()
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interface options {
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@ -22,6 +23,7 @@ export interface Config {
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workaround_token: string
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watcher_role: string
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jf_admin_role: string
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announcement_channel_id: string
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}
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}
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export const config: Config = {
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@ -53,6 +55,7 @@ export const config: Config = {
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jellyfin_url: process.env.JELLYFIN_URL ?? "",
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workaround_token: process.env.TOKEN ?? "",
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watcher_role: process.env.WATCHER_ROLE ?? "",
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jf_admin_role: process.env.ADMIN_ROLE ?? ""
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jf_admin_role: process.env.ADMIN_ROLE ?? "",
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announcement_channel_id: process.env.CHANNEL_ID ?? ""
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}
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}
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44
server/events/guildScheduledEventCreate.ts
Normal file
44
server/events/guildScheduledEventCreate.ts
Normal file
@ -0,0 +1,44 @@
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import { BaseFetchOptions, ChannelType, GuildBasedChannel, GuildChannelResolvable, GuildMember, GuildScheduledEvent, GuildScheduledEventStatus, Message, TextChannel, messageLink } from "discord.js";
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import { v4 as uuid } from "uuid";
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import { jellyfinHandler } from "../..";
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import { getGuildSpecificTriggerRoleId } from "../helper/roleFilter";
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import { logger } from "../logger";
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import { config } from "../configuration";
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export const name = 'guildScheduledEventCreate'
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const emotes = ["1️⃣", "2️⃣", "3️⃣", "4️⃣", "5️⃣", "6️⃣", "7️⃣", "8️⃣", "9️⃣", "🔟"]
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export async function execute(event: GuildScheduledEvent) {
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const requestId = uuid()
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logger.debug(`New event created: ${JSON.stringify(event, null, 2)}`, { guildId: event.guildId, requestId })
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if (event.name.toLowerCase().includes("!nextwp")) {
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logger.info("Event was a placeholder event to start a new watchparty and voting. Creating vote!", { guildId: event.guildId, requestId })
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logger.debug("Renaming event", { guildId: event.guildId, requestId })
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event.edit({ name: "Watchparty - Voting offen" })
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const movies = await jellyfinHandler.getRandomMovies(5, event.guildId, requestId)
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logger.info(`Got ${movies.length} random movies. Creating voting`, { guildId: event.guildId, requestId })
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logger.debug(`Movies: ${JSON.stringify(movies.map(movie => movie.name))}`, { guildId: event.guildId, requestId })
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const channel: TextChannel = <TextChannel>(await event.guild?.channels.fetch())?.filter(channel => channel!.id === config.bot.announcement_channel_id).map((value, _) => value)[0] //todo: needs to be done less sketchy
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logger.debug(`Found channel ${JSON.stringify(channel, null, 2)}`)
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kenobi marked this conversation as resolved
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let message = "Es gibt eine neue Abstimmung für die nächste Watchparty! Stimme hierunter für den nächsten Film ab!\n"
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for (let i = 0; i < movies.length; i++) {
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message = message.concat(emotes[i]).concat(": ").concat(movies[i].name!).concat("\n")
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}
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const sentMessage: Message<true> = await (await channel.fetch()).send(message)
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for (let i = 0; i < movies.length; i++) {
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sentMessage.react(emotes[i])
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}
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}
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}
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@ -9,8 +9,8 @@ export const name = 'guildScheduledEventUpdate'
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export async function execute(oldEvent: GuildScheduledEvent, newEvent: GuildScheduledEvent) {
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try {
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logger.info(JSON.stringify(newEvent, null, 2))
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const requestId = uuid()
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logger.debug(`Got scheduledEvent update. New Event: ${JSON.stringify(newEvent, null, 2)}`,{guildId: newEvent.guildId, requestId})
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if (newEvent.description?.toLowerCase().includes("!wp") && [GuildScheduledEventStatus.Active, GuildScheduledEventStatus.Completed].includes(newEvent.status)) {
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const roles = getGuildSpecificTriggerRoleId(newEvent.guildId).map((key, value)=> value)
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@ -37,6 +37,7 @@ export async function execute(oldEvent: GuildScheduledEvent, newEvent: GuildSche
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logger.error(error)
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}
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}
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async function createJFUsers(members: GuildMember[], movieName: string, requestId?: string) {
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logger.info(`Creating users for: \n ${JSON.stringify(members, null, 2)}`)
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members.forEach(member => {
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@ -2,8 +2,8 @@ import { GuildMember } from "discord.js";
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import { Config } from "../configuration";
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import { Maybe, PermissionLevel } from "../interfaces";
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import { logger } from "../logger";
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import { CreateUserByNameOperationRequest, DeleteUserRequest, SystemApi, UpdateUserPasswordOperationRequest, UpdateUserPolicyOperationRequest, UserApi } from "./apis";
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import { UpdateUserPasswordRequest } from "./models";
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import { CreateUserByNameOperationRequest, DeleteUserRequest, GetItemsRequest, GetMovieRemoteSearchResultsOperationRequest, ItemLookupApi, ItemsApi, LibraryApi, SystemApi, UpdateUserPasswordOperationRequest, UpdateUserPolicyOperationRequest, UserApi } from "./apis";
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import { BaseItemDto, UpdateUserPasswordRequest } from "./models";
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import { UserDto } from "./models/UserDto";
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import { Configuration, ConfigurationParameters } from "./runtime";
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@ -12,6 +12,7 @@ export class JellyfinHandler {
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private userApi: UserApi
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private systemApi: SystemApi
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private moviesApi: ItemsApi
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private token: string
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private authHeader: { headers: { 'X-Emby-Authorization': string } }
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private config: Config
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@ -24,7 +25,7 @@ export class JellyfinHandler {
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}
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return this.serverName
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}
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constructor(_config: Config, _userApi?: UserApi, _systemApi?: SystemApi) {
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constructor(_config: Config, _userApi?: UserApi, _systemApi?: SystemApi, _itemsApi?: ItemsApi) {
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this.config = _config
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this.token = this.config.bot.jellfin_token
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this.authHeader = {
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@ -40,8 +41,14 @@ export class JellyfinHandler {
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basePath: this.config.bot.jellyfin_url,
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headers: this.authHeader.headers
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}
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const libraryApiConfigurationParams: ConfigurationParameters = {
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basePath: this.config.bot.jellyfin_url,
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headers: this.authHeader.headers
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}
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this.userApi = _userApi ?? new UserApi(new Configuration(userApiConfigurationParams))
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this.systemApi = _systemApi ?? new SystemApi(new Configuration(systemApiConfigurationParams))
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this.moviesApi = _itemsApi ?? new ItemsApi(new Configuration(libraryApiConfigurationParams))
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logger.info(`Initialized Jellyfin handler`, { requestId: 'Init' })
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}
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@ -222,7 +229,38 @@ export class JellyfinHandler {
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}
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}
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}
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export enum UserUpsertResult {enabled, created}
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public async getAllMovies(guildId: string, requestId: string): Promise<BaseItemDto[]> {
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logger.info("requesting all movies from jellyfin", { guildId: guildId, requestId })
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const liloJfUser = await this.getUser(<GuildMember>{ guild: { id: guildId }, displayName: "lilo" }, requestId)
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const searchParams: GetItemsRequest = {
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userId: liloJfUser?.id,
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parentId: "f137a2dd21bbc1b99aa5c0f6bf02a805" // collection ID for all movies
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kenobi marked this conversation as resolved
Outdated
kenobi
commented
Might be best served as an env var. Might be best served as an env var.
magnetotail
commented
fixed fixed
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}
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const movies = (await (this.moviesApi.getItems(searchParams))).items?.filter(item => !item.isFolder)
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// logger.debug(JSON.stringify(movies, null, 2), { guildId: guildId, requestId })
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logger.info(`Found ${movies?.length} movies in total`, { guildId: guildId, requestId })
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return movies ?? []
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}
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public async getRandomMovies(count: number, guildId: string, requestId: string): Promise<BaseItemDto[]> {
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logger.info(`${count} random movies requested.`, { guildId: guildId, requestId })
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const allMovies = await this.getAllMovies(guildId, requestId)
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if (count >= allMovies.length) {
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logger.info(`${count} random movies requested but found only ${allMovies.length}. Returning all Movies.`)
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return allMovies
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}
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const movies: BaseItemDto[] = []
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for (let i = 0; i < count; i++) {
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const index = Math.random() * allMovies.length
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movies.push(...allMovies.splice(index, 1)) // maybe out of bounds? ?
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}
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return movies
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}
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}
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export enum UserUpsertResult { enabled, created }
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Loading…
Reference in New Issue
Block a user
Might present a good reason to fetch this channel during boot and keep it in a constant, so these kinds of searches don't have to be performed more than once.
fixed