Add automatic creation of vote message with random movies #16

Merged
kenobi merged 11 commits from feat/voting into master 2023-06-12 21:00:17 +02:00
3 changed files with 30 additions and 16 deletions
Showing only changes of commit c0369fcb49 - Show all commits

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@ -5,6 +5,7 @@ import { Emotes } from '../events/guildScheduledEventCreate'
import { logger } from '../logger'
import { Command } from '../structures/command'
import { RunOptions } from '../types/commandTypes'
import { client } from '../..'
export default new Command({
name: 'closepoll',
@ -29,16 +30,8 @@ export default new Command({
export async function closePoll(guild: Guild, requestId: string) {
const guildId = guild.id
kenobi marked this conversation as resolved
Review

As long as the name is identical you can just use
{guild,requestId}
This gets translated to {guildId:guildId, requestId:requestId}

As long as the name is identical you can just use `{guild,requestId}` This gets translated to `{guildId:guildId, requestId:requestId}`
Review

Fixed on all occasions I found

Fixed on all occasions I found
logger.info("stopping poll", { guildId: guildId, requestId })
const channels: TextChannel[] = <TextChannel[]>(await guild.channels.fetch())
?.filter(channel => channel!.id === config.bot.announcement_channel_id)
.map((value, _) => value)
if(!channels || channels.length != 1) {
logger.error(`Could not find announcement channel. Found ${channels}`)
return
}
const announcementChannel = channels[0]
const announcementChannel: TextChannel = client.getAnnouncementChannelForGuild(guildId)
const messages: Message<true>[] = (await announcementChannel.messages.fetch()) //todo: fetch only pinned messages
.map((value, _) => value)

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@ -1,7 +1,7 @@
import { GuildScheduledEvent, Message, TextChannel } from "discord.js";
import { ScheduledTask, schedule } from "node-cron";
import { v4 as uuid } from "uuid";
import { jellyfinHandler } from "../..";
import { client, jellyfinHandler } from "../..";
import { closePoll } from "../commands/closepoll";
import { config } from "../configuration";
import { logger } from "../logger";
@ -28,8 +28,8 @@ export async function execute(event: GuildScheduledEvent) {
logger.info(`Got ${movies.length} random movies. Creating voting`, { guildId: event.guildId, requestId })
logger.debug(`Movies: ${JSON.stringify(movies.map(movie => movie.name))}`, { guildId: event.guildId, requestId })
kenobi marked this conversation as resolved
Review

Might present a good reason to fetch this channel during boot and keep it in a constant, so these kinds of searches don't have to be performed more than once.

Might present a good reason to fetch this channel during boot and keep it in a constant, so these kinds of searches don't have to be performed more than once.
Review

fixed

fixed
const channel: TextChannel = <TextChannel>(await event.guild?.channels.fetch())?.filter(channel => channel!.id === config.bot.announcement_channel_id).map((value, _) => value)[0] //todo: needs to be done less sketchy
logger.debug(`Found channel ${JSON.stringify(channel, null, 2)}`, { guildId: event.guildId, requestId })
const announcementChannel: TextChannel = client.getAnnouncementChannelForGuild(event.guildId)
logger.debug(`Found channel ${JSON.stringify(announcementChannel, null, 2)}`, { guildId: event.guildId, requestId })
let message = "[Abstimmung]\nEs gibt eine neue Abstimmung für die nächste Watchparty! Stimme hierunter für den nächsten Film ab!\n"
@ -37,7 +37,7 @@ export async function execute(event: GuildScheduledEvent) {
message = message.concat(Emotes[i]).concat(": ").concat(movies[i].name!).concat("\n")
}
const sentMessage: Message<true> = await (await channel.fetch()).send(message)
const sentMessage: Message<true> = await (await announcementChannel.fetch()).send(message)
for (let i = 0; i < movies.length; i++) {
sentMessage.react(Emotes[i])

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@ -1,18 +1,21 @@
import { ApplicationCommandDataResolvable, Client, ClientOptions, Collection, GatewayIntentBits, Guild, IntentsBitField, Snowflake } from "discord.js";
import { ApplicationCommandDataResolvable, Client, ClientOptions, Collection, GatewayIntentBits, Guild, IntentsBitField, Snowflake, TextChannel } from "discord.js";
import { CommandType } from "../types/commandTypes";
import fs from 'fs'
import { config } from "../configuration";
import { logger } from "../logger";
import { JellyfinHandler } from "../jellyfin/handler";
export class ExtendedClient extends Client {
private eventFilePath = `${__dirname}/../events`
private commandFilePath = `${__dirname}/../commands`
private jellyfin: JellyfinHandler
public commands: Collection<string, CommandType> = new Collection()
private announcementChannels: Collection<string, TextChannel> = new Collection //guildId to TextChannel
public constructor(jf: JellyfinHandler) {
const intents: IntentsBitField = new IntentsBitField()
intents.add(IntentsBitField.Flags.GuildMembers, IntentsBitField.Flags.MessageContent, IntentsBitField.Flags.Guilds, IntentsBitField.Flags.DirectMessages, IntentsBitField.Flags.GuildScheduledEvents, IntentsBitField.Flags.GuildVoiceStates)
intents.add(IntentsBitField.Flags.GuildMembers, IntentsBitField.Flags.MessageContent, IntentsBitField.Flags.Guilds, IntentsBitField.Flags.DirectMessages, IntentsBitField.Flags.GuildScheduledEvents, IntentsBitField.Flags.GuildVoiceStates)
const options: ClientOptions = { intents }
super(options)
this.jellyfin = jf
@ -61,20 +64,38 @@ export class ExtendedClient extends Client {
//logger.info(`Ready processing ${JSON.stringify(client)}`)
logger.info(`SlashCommands: ${JSON.stringify(slashCommands)}`)
const guilds = client.guilds.cache
this.registerCommands(slashCommands, guilds)
this.cacheUsers(guilds)
this.cacheAnnouncementServer(guilds)
})
} catch (error) {
logger.info(`Error refreshing slash commands: ${error}`)
}
}
private async cacheAnnouncementServer(guilds: Collection<Snowflake, Guild>) {
for (const guild of guilds.values()) {
const channels: TextChannel[] = <TextChannel[]>(await guild.channels.fetch())
?.filter(channel => channel!.id === config.bot.announcement_channel_id)
.map((value, _) => value)
if (!channels || channels.length != 1) {
logger.error(`Could not find announcement channel for guild ${guild.name} with guildId ${guild.id}. Found ${channels}`)
continue
}
logger.info(`Fetched announcement channel: ${JSON.stringify(channels[0])}`)
this.announcementChannels.set(guild.id, channels[0])
}
}
public getAnnouncementChannelForGuild(guildId: string): TextChannel {
return this.announcementChannels.get(guildId)! //we set the channel by ourselves only if we find one, I think this is sage (mark my words)
}
public async cacheUsers(guilds: Collection<Snowflake, Guild>) {
guilds.forEach((guild: Guild, id: Snowflake) => {
logger.info(`Fetching members for ${guild.name}|${id}`)
guild.members.fetch()
logger.info(`Fetched: ${guild.memberCount} members`)
})
}
public async registerEventCallback() {
try {