264 lines
11 KiB
TypeScript
264 lines
11 KiB
TypeScript
import { GuildMember } from "discord.js";
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import { JellyfinConfig, Maybe, PermissionLevel } from "../interfaces";
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import { logger } from "../logger";
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import { CreateUserByNameOperationRequest, DeleteUserRequest, GetItemsRequest, ItemsApi, SystemApi, UpdateUserPasswordOperationRequest, UpdateUserPolicyOperationRequest, UserApi } from "./apis";
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import { BaseItemDto, UpdateUserPasswordRequest } from "./models";
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import { UserDto } from "./models/UserDto";
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import { Configuration, ConfigurationParameters } from "./runtime";
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export class JellyfinHandler {
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private userApi: UserApi
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private systemApi: SystemApi
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private moviesApi: ItemsApi
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private token: string
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private authHeader: { headers: { 'X-Emby-Authorization': string } }
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private config: JellyfinConfig
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private serverName = "";
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constructor(_config: JellyfinConfig, _userApi?: UserApi, _systemApi?: SystemApi, _itemsApi?: ItemsApi) {
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this.config = _config
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this.token = this.config.jellyfinToken
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this.authHeader = {
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headers: {
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"X-Emby-Authorization": this.config.jellyfinToken
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}
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}
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const userApiConfigurationParams: ConfigurationParameters = {
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basePath: this.config.jellyfinUrl,
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headers: this.authHeader.headers
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}
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const systemApiConfigurationParams: ConfigurationParameters = {
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basePath: this.config.jellyfinUrl,
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headers: this.authHeader.headers
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}
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const libraryApiConfigurationParams: ConfigurationParameters = {
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basePath: this.config.jellyfinUrl,
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headers: this.authHeader.headers
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}
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this.userApi = _userApi ?? new UserApi(new Configuration(userApiConfigurationParams))
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this.systemApi = _systemApi ?? new SystemApi(new Configuration(systemApiConfigurationParams))
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this.moviesApi = _itemsApi ?? new ItemsApi(new Configuration(libraryApiConfigurationParams))
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logger.info(`Initialized Jellyfin handler`, { requestId: 'Init' })
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}
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private generateJFUserName(discordUser: GuildMember, level: PermissionLevel): string {
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return `${discordUser.displayName}${level == "TEMPORARY" ? "_tmp" : ""}`
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}
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private generatePasswordForUser(): string {
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return (Math.random() * 10000 + 10000).toFixed(0)
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}
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public async createUserAccountForDiscordUser(discordUser: GuildMember, level: PermissionLevel, guildId?: string, requestId?: string): Promise<UserDto> {
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const newUserName = this.generateJFUserName(discordUser, level)
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logger.info(`New Username for ${discordUser.displayName}: ${newUserName}`, { guildId, requestId })
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const req: CreateUserByNameOperationRequest = {
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createUserByNameRequest: {
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name: newUserName,
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password: this.generatePasswordForUser(),
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}
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}
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logger.debug(JSON.stringify(req), { requestId, guildId })
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const createResult = await this.userApi.createUserByName(req)
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if (createResult) {
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(await discordUser.createDM()).send(`Ich hab dir mal nen Account angelegt :)\nDein Username ist ${createResult.name}, dein Password ist "${req.createUserByNameRequest.password}"!`)
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return createResult
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}
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else throw new Error('Could not create User in Jellyfin')
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}
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public async isUserAlreadyPresent(discordUser: GuildMember, requestId?: string): Promise<boolean> {
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const jfuser = await this.getUser(discordUser, requestId)
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logger.debug(`Presence for DiscordUser ${discordUser.id}:${jfuser !== undefined}`, { guildId: discordUser.guild.id, requestId })
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return jfuser !== undefined
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}
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public async getCurrentUsers(guildId: string, requestId?: string): Promise<UserDto[]> {
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try {
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logger.info(`Fetching current users from Jellyfin`, { requestId, guildId })
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const result = await this.userApi.getUsers(undefined, this.authHeader)
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return result
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} catch (error) {
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logger.error(`Could not fetch current users from jellyfin`, { guildId, requestId })
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}
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return []
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}
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public async getUser(discordUser: GuildMember, requestId?: string): Promise<Maybe<UserDto>> {
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logger.info(`Getting user for discord member ${discordUser.displayName}`, { requestId, guildId: discordUser.guild.id })
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const jfUsers = await this.getCurrentUsers(discordUser.guild.id, requestId)
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const foundUser = jfUsers.find(x => x.name?.includes(discordUser.displayName))
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return foundUser
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}
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public async removeUser(newMember: GuildMember, level: PermissionLevel, requestId?: string) {
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logger.info(`${level == "TEMPORARY" ? "Deleting" : "Disabling"} user ${newMember.displayName}, but method is not implemented`, { requestId, guildId: newMember.guild.id })
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const jfuser = await this.getUser(newMember, requestId)
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if (jfuser && jfuser.id) {
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if (level === "TEMPORARY") {
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const r: DeleteUserRequest = {
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userId: jfuser.id
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}
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this.userApi.deleteUser(r)
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}
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else
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await this.disableUser(jfuser, newMember.guild.id, requestId)
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}
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}
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public async purge(guildId: string, requestId?: string) {
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logger.info("Deleting tmp users", { requestId, guildId })
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const users = (await this.userApi.getUsers()).filter(user => user.name?.endsWith("_tmp"))
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users.forEach(user => {
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if (user.id) {
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const r: DeleteUserRequest = {
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userId: user.id
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}
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this.userApi.deleteUser(r)
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}
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})
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}
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public async resetUserPasswort(member: GuildMember, requestId?: string) {
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logger.info(`Resetting password for user ${member.displayName}`, { requestId, guildId: member.guild.id })
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const jfUser = await this.getUser(member, requestId)
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if (jfUser && jfUser.id) {
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// const reset: UpdateUserPasswordRequest = {
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// resetPassword: true
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// }
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// const shit: UpdateUserPasswordOperationRequest = {
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// updateUserPasswordRequest: reset,
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// userId: jfUser.id
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// }
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// logger.info(JSON.stringify(jfUser.policy, null, 2))
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// logger.info("Resetting password", {requestId})
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// await this.userApi.updateUserPassword(shit);
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const password = this.generatePasswordForUser()
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const passwordRequest: UpdateUserPasswordRequest = {
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// resetPassword: true,
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currentPw: "",
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newPw: password
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}
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const passwordOperationRequest: UpdateUserPasswordOperationRequest = {
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updateUserPasswordRequest: passwordRequest,
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userId: jfUser.id
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}
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logger.info("Setting new password", { requestId, guildId: member.guild.id })
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await this.userApi.updateUserPassword(passwordOperationRequest);
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(await member.createDM()).send(`Hier ist dein neues Passwort: ${password}`)
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} else {
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(await member.createDM()).send("Ich konnte leider keinen User von dir auf Jellyfin finden. Bitte melde dich bei Markus oder Samantha!")
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}
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}
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public async disableUser(user: UserDto, guildId?: string, requestId?: string): Promise<void> {
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if (user.id) {
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const jfUser = await this.getUser(<GuildMember>{ displayName: user.name, guild: { id: guildId } }, requestId)
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logger.info(`Trying to disable user: ${user.name}|${user.id}|${JSON.stringify(jfUser, null, 2)}`, { guildId, requestId })
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const r: UpdateUserPolicyOperationRequest = {
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userId: user.id ?? "",
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updateUserPolicyRequest: {
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...jfUser?.policy,
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isDisabled: true,
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}
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}
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await this.userApi.updateUserPolicy(r)
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logger.info(`Succeeded with disabling user: ${user.name}`, { guildId, requestId })
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}
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else {
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logger.error(`Can not disable user ${JSON.stringify(user)}, has no id?!`, { requestId, guildId })
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}
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}
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public async enableUser(user: UserDto, guildId: string, requestId?: string): Promise<void> {
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if (user.id) {
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const jfUser = await this.getUser(<GuildMember>{ displayName: user.name, guild: { id: guildId } }, requestId)
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logger.info(`Trying to enable user: ${user.name}|${user.id}|${JSON.stringify(jfUser, null, 2)}`, { guildId, requestId })
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const r: UpdateUserPolicyOperationRequest = {
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userId: user.id ?? "",
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updateUserPolicyRequest: {
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...jfUser?.policy,
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isDisabled: false,
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}
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}
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await this.userApi.updateUserPolicy(r)
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logger.info(`Succeeded with enabling user: ${user.name}`, { guildId, requestId })
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}
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else {
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logger.error(`Can not enable user ${JSON.stringify(user)}, has no id?!`, { requestId, guildId })
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}
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}
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public async upsertUser(newMember: GuildMember, level: PermissionLevel, requestId?: string): Promise<UserUpsertResult> {
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logger.info(`Trying to upsert user ${newMember.displayName}, with permissionLevel ${level}`, { guildId: newMember.guild.id, requestId })
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const jfuser = await this.getUser(newMember, requestId)
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if (jfuser && !jfuser.policy?.isDisabled) {
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logger.info(`User with name ${newMember.displayName} is already present`, { guildId: newMember.guild.id, requestId })
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await this.enableUser(jfuser, newMember.guild.id, requestId)
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return UserUpsertResult.enabled
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} else {
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this.createUserAccountForDiscordUser(newMember, level, newMember.guild.id, requestId)
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return UserUpsertResult.created
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}
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}
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public async getAllMovies(guildId: string, requestId: string): Promise<BaseItemDto[]> {
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logger.info("requesting all movies from jellyfin", { guildId, requestId })
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const searchParams: GetItemsRequest = {
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userId: this.config.collectionUser,
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parentId: this.config.movieCollectionId // collection ID for all movies
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}
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const movies = (await (this.moviesApi.getItems(searchParams))).items?.filter(item => !item.isFolder)
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// logger.debug(JSON.stringify(movies, null, 2), { guildId: guildId, requestId })
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logger.info(`Found ${movies?.length} movies in total`, { guildId, requestId })
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return movies ?? []
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}
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public async getRandomMovies(count: number, guildId: string, requestId: string): Promise<BaseItemDto[]> {
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logger.info(`${count} random movies requested.`, { guildId, requestId })
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const allMovies = await this.getAllMovies(guildId, requestId)
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if (count >= allMovies.length) {
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logger.info(`${count} random movies requested but found only ${allMovies.length}. Returning all Movies.`, { guildId, requestId })
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return allMovies
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}
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const movies: BaseItemDto[] = []
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for (let i = 0; i < count; i++) {
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const index = Math.floor(Math.random() * allMovies.length)
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movies.push(...allMovies.splice(index, 1)) // maybe out of bounds? ?
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}
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return movies
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}
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public async getRandomMovieNames(count: number, guildId: string, requestId: string): Promise<string[]> {
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logger.info(`${count} random movie names requested`, { guildId, requestId })
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let movieCount = 0
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let movieNames: string[]
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do {
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movieNames = (await this.getRandomMovies(count, guildId, requestId)).filter(movie => movie.name && movie.name.length > 0).map(movie => <string> movie.name)
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movieCount = movieNames.length
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} while (movieCount < count)
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return movieNames
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}
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}
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export enum UserUpsertResult { enabled, created }
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