305 lines
14 KiB
TypeScript
305 lines
14 KiB
TypeScript
import { Guild, GuildScheduledEvent, GuildScheduledEventEditOptions, GuildScheduledEventSetStatusArg, GuildScheduledEventStatus, Message, MessageCreateOptions, MessageReaction, PartialMessage, TextChannel, User } from "discord.js"
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import { Emoji, Emotes, NONE_OF_THAT } from "../constants"
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import { logger, newRequestId } from "../logger"
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import { getMembersWithRoleFromGuild } from "./roleFilter"
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import { config } from "../configuration"
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import { VoteMessage, isVoteEndedMessage, isVoteMessage } from "./messageIdentifiers"
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import { createDateStringFromEvent } from "./dateHelper"
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import { Maybe } from "../interfaces"
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import format from "date-fns/format"
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import toDate from "date-fns/toDate"
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import differenceInDays from "date-fns/differenceInDays"
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import addDays from "date-fns/addDays"
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import isAfter from "date-fns/isAfter"
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import { ExtendedClient } from "../structures/client"
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import { JellyfinHandler } from "../jellyfin/handler"
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import { ObjectGroupUpdateToJSON } from "../jellyfin"
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export type Vote = {
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emote: string, //todo habs nicht hinbekommen hier Emotes zu nutzen
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count: number,
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movie: string
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}
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export type VoteMessageInfo = {
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votes: Vote[],
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eventId: string,
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eventDate: Date
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}
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export default class VoteController {
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private client: ExtendedClient
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private yavinJellyfinHandler: JellyfinHandler
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public constructor(_client: ExtendedClient, _yavin: JellyfinHandler) {
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this.client = _client
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this.yavinJellyfinHandler = _yavin
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}
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public async handleNoneOfThatVote(messageReaction: MessageReaction, reactedUponMessage: VoteMessage, requestId: string, guildId: string) {
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if (!messageReaction.message.guild) return 'No guild'
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const guild = messageReaction.message.guild
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logger.debug(`${reactedUponMessage.id} is vote message`, { requestId, guildId })
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const watcherRoleMember = await getMembersWithRoleFromGuild(config.bot.announcement_role, messageReaction.message.guild)
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logger.info("ROLE MEMBERS " + JSON.stringify(watcherRoleMember), { requestId, guildId })
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const watcherRoleMemberCount = watcherRoleMember.size
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logger.info(`MEMBER COUNT: ${watcherRoleMemberCount}`, { requestId, guildId })
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const noneOfThatReactions = reactedUponMessage.reactions.cache.get(NONE_OF_THAT)?.users.cache.filter(x => x.id !== this.client.user?.id).size ?? 0
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const memberThreshold = (watcherRoleMemberCount / 2)
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logger.info(`Reroll ${noneOfThatReactions} > ${memberThreshold} ?`, { requestId, guildId })
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if (noneOfThatReactions > memberThreshold)
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logger.info(`No reroll`, { requestId, guildId })
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else
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logger.info('Starting poll reroll', { requestId, guildId })
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await this.handleReroll(reactedUponMessage, guild, guild.id, requestId)
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}
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public async handleReroll(voteMessage: VoteMessage, guild: Guild, guildId: string, requestId: string) {
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//get movies that already had votes to give them a second chance
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const voteInfo: VoteMessageInfo = await this.parseVoteInfoFromVoteMessage(voteMessage, requestId)
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// get movies from jellyfin to fill the remaining slots
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const newMovieCount: number = config.bot.random_movie_count - voteInfo.votes.filter(x => x.count > 2).length
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const newMovies: string[] = await this.yavinJellyfinHandler.getRandomMovieNames(newMovieCount, guildId, requestId)
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// merge
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const movies: string[] = newMovies.concat(voteInfo.votes.map(x => x.movie))
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// create new message
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await this.closePoll(guild, requestId)
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const message = this.createVoteMessageText(guild.id, voteInfo.eventDate, movies, guildId, requestId)
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const announcementChannel = this.client.getAnnouncementChannelForGuild(guildId)
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if (!announcementChannel) {
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logger.error(`No announcementChannel found for ${guildId}, can't post poll`)
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return
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}
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const sentMessage = await this.sendVoteMessage(message, movies.length, announcementChannel)
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sentMessage.pin()
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}
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private async fetchEventStartDateByEventId(guild: Guild, eventId: string, requestId: string): Promise<Maybe<Date>> {
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const guildEvent: GuildScheduledEvent = await guild.scheduledEvents.fetch(eventId)
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if (!guildEvent) logger.error(`GuildScheduledEvent with id${eventId} could not be found`, { requestId, guildId: guild.id })
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if (guildEvent.scheduledStartAt)
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return guildEvent.scheduledStartAt
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}
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public async parseVoteInfoFromVoteMessage(message: VoteMessage, requestId: string): Promise<VoteMessageInfo> {
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const lines = message.cleanContent.split('\n')
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let parsedIds = this.parseGuildIdAndEventIdFromWholeMessage(message.cleanContent)
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if (!message.guild)
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throw new Error(`Message ${message.id} not a guild message`)
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let eventStartDate: Maybe<Date> = await this.fetchEventStartDateByEventId(message.guild, parsedIds.eventId, requestId)
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if (!eventStartDate) eventStartDate = this.parseEventDateFromMessage(message.cleanContent, message.guild.id, requestId)
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let votes: Vote[] = []
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for (const line of lines) {
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if (line.slice(0, 5).includes(':')) {
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const splitLine = line.split(":")
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const [emoji, movie] = splitLine
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const fetchedVoteFromMessage = message.reactions.cache.get(emoji)
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if (fetchedVoteFromMessage) {
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if (emoji === NONE_OF_THAT) {
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votes.push({ movie: NONE_OF_THAT, emote: NONE_OF_THAT, count: fetchedVoteFromMessage.count })
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} else
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votes.push({ movie: movie.trim(), emote: emoji, count: fetchedVoteFromMessage.count })
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} else {
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logger.error(`No vote reaction found for movie, assuming 0`, requestId)
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votes.push({ movie, emote: emoji, count: 0 })
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}
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}
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}
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return <VoteMessageInfo>{ eventId: parsedIds.eventId, eventDate: eventStartDate, votes }
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}
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public parseEventDateFromMessage(message: string, guildId: string, requestId: string): Date {
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logger.warn(`Falling back to RegEx parsing to get Event Date`, { guildId, requestId })
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const datematcher = RegExp(/((?:0[1-9]|[12][0-9]|3[01])\.(?:0[1-9]|1[012])\.)(?:\ um\ )((?:(?:[01][0-9]|[2][0-3])\:[0-5][0-9])|(?:[2][4]\:00))!/i)
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const result: RegExpMatchArray | null = message.match(datematcher)
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const timeFromResult = result?.at(-1)
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const dateFromResult = result?.at(1)?.concat(format(new Date(), 'yyyy')).concat(" " + timeFromResult) ?? ""
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return new Date(dateFromResult)
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}
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public parseGuildIdAndEventIdFromWholeMessage(message: string) {
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const idmatch = RegExp(/(?:http|https):\/\/discord\.com\/events\/(\d*)\/(\d*)/)
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const matches = message.match(idmatch)
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if (matches && matches.length == 3)
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return { guildId: matches[1], eventId: matches[2] }
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throw Error(`Could not find eventId in Vote Message`)
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}
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public createVoteMessageText(eventId: string, eventStartDate: Date, movies: string[], guildId: string, requestId: string): string {
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let message = `[Abstimmung] für https://discord.com/events/${guildId}/${eventId} \n<@&${config.bot.announcement_role}> Es gibt eine neue Abstimmung für die nächste Watchparty ${createDateStringFromEvent(eventStartDate, guildId, requestId)}! Stimme hierunter für den nächsten Film ab!\n`
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for (let i = 0; i < movies.length; i++) {
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message = message.concat(Emotes[i]).concat(": ").concat(movies[i]).concat("\n")
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}
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message = message.concat(NONE_OF_THAT).concat(": Wenn dir nichts davon gefällt.")
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return message
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}
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public async sendVoteMessage(message: string, movieCount: number, announcementChannel: TextChannel) {
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const options: MessageCreateOptions = {
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allowedMentions: { parse: ["roles"] },
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content: message,
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}
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const sentMessage: Message<true> = await (await announcementChannel.fetch()).send(options)
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for (let i = 0; i < movieCount; i++) {
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sentMessage.react(Emotes[i])
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}
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sentMessage.react(NONE_OF_THAT)
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return sentMessage
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}
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public async closePoll(guild: Guild, requestId: string) {
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const guildId = guild.id
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logger.info("stopping poll", { guildId, requestId })
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const announcementChannel: Maybe<TextChannel> = this.client.getAnnouncementChannelForGuild(guildId)
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if (!announcementChannel) {
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logger.error("Could not find the textchannel. Unable to close poll.", { guildId, requestId })
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return
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}
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const messages: Message<true>[] = (await announcementChannel.messages.fetch()) //todo: fetch only pinned messages
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.map((value) => value)
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.filter(message => !isVoteEndedMessage(message) && isVoteMessage(message))
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.sort((a, b) => b.createdTimestamp - a.createdTimestamp)
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if (!messages || messages.length <= 0) {
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logger.info("Could not find any vote messages. Cancelling pollClose", { guildId, requestId })
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return
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}
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const lastMessage: Message<true> = messages[0]
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logger.debug(`Found messages: ${JSON.stringify(messages, null, 2)}`, { guildId, requestId })
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logger.debug(`Last message: ${JSON.stringify(lastMessage, null, 2)}`, { guildId, requestId })
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const votes = (await this.getVotesByEmote(lastMessage, guildId, requestId))
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.sort((a, b) => b.count - a.count)
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logger.debug(`votes: ${JSON.stringify(votes, null, 2)}`, { guildId, requestId })
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logger.info("Deleting vote message")
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await lastMessage.delete()
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const event = await this.getEvent(guild, guild.id, requestId)
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if (event) {
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this.updateEvent(event, votes, guild, guildId, requestId)
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this.sendVoteClosedMessage(event, votes[0].movie, guildId, requestId)
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}
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lastMessage.unpin() //todo: uncomment when bot has permission to pin/unpin
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}
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public async getVotesByEmote(message: Message, guildId: string, requestId: string): Promise<Vote[]> {
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const votes: Vote[] = []
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logger.debug(`Number of items in emotes: ${Object.values(Emotes).length}`, { guildId, requestId })
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for (let i = 0; i < Object.keys(Emotes).length / 2; i++) {
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const emote = Emotes[i]
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logger.debug(`Getting reaction for emote ${emote}`, { guildId, requestId })
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const reaction = message.reactions.resolve(emote)
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logger.debug(`Reaction for emote ${emote}: ${JSON.stringify(reaction, null, 2)}`, { guildId, requestId })
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if (reaction) {
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const vote: Vote = { emote: emote, count: reaction.count, movie: this.extractMovieFromMessageByEmote(message, emote) }
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votes.push(vote)
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}
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}
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return votes
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}
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public async getEvent(guild: Guild, guildId: string, requestId: string): Promise<GuildScheduledEvent | null> {
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const voteEvents = (await guild.scheduledEvents.fetch())
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.map((value) => value)
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.filter(event => event.name.toLowerCase().includes("voting offen"))
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logger.debug(`Found events: ${JSON.stringify(voteEvents, null, 2)}`, { guildId, requestId })
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if (!voteEvents || voteEvents.length <= 0) {
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logger.error("Could not find vote event. Cancelling update!", { guildId, requestId })
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return null
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}
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return voteEvents[0]
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}
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public async updateEvent(voteEvent: GuildScheduledEvent, votes: Vote[], guild: Guild, guildId: string, requestId: string) {
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logger.info(`Updating event with movie ${votes[0].movie}.`, { guildId, requestId })
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const options: GuildScheduledEventEditOptions<GuildScheduledEventStatus.Scheduled, GuildScheduledEventSetStatusArg<GuildScheduledEventStatus.Scheduled>> = {
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name: votes[0].movie,
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description: `!wp\nNummer 2: ${votes[1].movie} mit ${votes[1].count - 1} Stimmen\nNummer 3: ${votes[2].movie} mit ${votes[2].count - 1} Stimmen`
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}
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logger.debug(`Updating event: ${JSON.stringify(voteEvent, null, 2)}`, { guildId, requestId })
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logger.info("Updating event.", { guildId, requestId })
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voteEvent.edit(options)
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}
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public async sendVoteClosedMessage(event: GuildScheduledEvent, movie: string, guildId: string, requestId: string) {
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const date = event.scheduledStartAt ? format(event.scheduledStartAt, "dd.MM") : "Fehler, event hatte kein Datum"
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const time = event.scheduledStartAt ? format(event.scheduledStartAt, "HH:mm") : "Fehler, event hatte kein Datum"
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const body = `[Abstimmung beendet] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Wir gucken ${movie} am ${date} um ${time}`
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const options: MessageCreateOptions = {
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content: body,
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allowedMentions: { parse: ["roles"] }
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}
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const announcementChannel = this.client.getAnnouncementChannelForGuild(guildId)
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logger.info("Sending vote closed message.", { guildId, requestId })
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if (!announcementChannel) {
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logger.error("Could not find announcement channel. Please fix!", { guildId, requestId })
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return
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}
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announcementChannel.send(options)
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}
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private extractMovieFromMessageByEmote(message: Message, emote: string): string {
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const lines = message.cleanContent.split("\n")
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const emoteLines = lines.filter(line => line.includes(emote))
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if (!emoteLines) {
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return ""
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}
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const movie = emoteLines[0].substring(emoteLines[0].indexOf(emote) + emote.length + 2) // plus colon and space
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return movie
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}
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public async checkForPollsToClose(guild: Guild): Promise<void> {
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const requestId = newRequestId()
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logger.info(`Automatic check for poll closing.`, { guildId: guild.id, requestId })
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const events = (await guild.scheduledEvents.fetch()).filter(event => event.name.toLocaleLowerCase().includes("voting offen")).map(event => event)
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if (events.length > 1) {
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logger.error("Handling more than one Event is not implemented yet. Found more than one poll to close")
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return
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} else if (events.length == 0) {
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logger.info("Could not find any events. Cancelling", { guildId: guild.id, requestId })
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}
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const updatedEvent = events[0] //add two hours because of different timezones in discord api and Date.now()
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if (!updatedEvent.scheduledStartTimestamp) {
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logger.error("Event does not have a scheduled start time. Cancelling", { guildId: guild.id, requestId })
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return
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}
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const createDate: Date = toDate(updatedEvent.createdTimestamp)
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const eventDate: Date = toDate(updatedEvent.scheduledStartTimestamp)
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const difference: number = differenceInDays(createDate, eventDate)
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if (difference <= 2) {
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logger.info("Less than two days between event create and event start. Not closing poll.", { guildId: guild.id, requestId })
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return
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}
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const closePollDate: Date = addDays(eventDate, -2)
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if (isAfter(Date.now(), closePollDate)) {
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logger.info("Less than two days until event. Closing poll", { guildId: guild.id, requestId })
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this.closePoll(guild, requestId)
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} else {
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logger.info(`ScheduledStart: ${closePollDate}. Now: ${toDate(Date.now())}`, { guildId: guild.id, requestId })
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}
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}
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}
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