jellyfin-discord-bot/server/helper/vote.controller.ts
kenobi e54f03292e
All checks were successful
Compile the repository / compile (pull_request) Successful in 1m33s
Run unit tests / test (pull_request) Successful in 1m27s
add a message parser to vote controller
parses a vote message line by line to extract
- eventdate
- eventid
- movies
- votes
This depends on the structure of the message to not change substantially.
as such it's quite brittle
2023-07-13 22:47:28 +02:00

289 lines
13 KiB
TypeScript

import { Guild, GuildScheduledEvent, GuildScheduledEventEditOptions, GuildScheduledEventSetStatusArg, GuildScheduledEventStatus, Message, MessageCreateOptions, MessageReaction, PartialMessage, TextChannel, User } from "discord.js"
import { Emoji, Emotes, NONE_OF_THAT } from "../constants"
import { logger, newRequestId } from "../logger"
import { getMembersWithRoleFromGuild } from "./roleFilter"
import { config } from "../configuration"
import { VoteMessage, isVoteEndedMessage, isVoteMessage } from "./messageIdentifiers"
import { createDateStringFromEvent } from "./dateHelper"
import { Maybe } from "../interfaces"
import format from "date-fns/format"
import toDate from "date-fns/toDate"
import differenceInDays from "date-fns/differenceInDays"
import addDays from "date-fns/addDays"
import isAfter from "date-fns/isAfter"
import { ExtendedClient } from "../structures/client"
import { JellyfinHandler } from "../jellyfin/handler"
import { getYear } from "date-fns"
export type Vote = {
emote: string, //todo habs nicht hinbekommen hier Emotes zu nutzen
count: number,
movie: string
}
export type VoteMessageInfo = {
votes: Vote[],
eventId: string,
eventDate: Date
}
export default class VoteController {
private client: ExtendedClient
private yavinJellyfinHandler: JellyfinHandler
public constructor(_client: ExtendedClient, _yavin: JellyfinHandler) {
this.client = _client
this.yavinJellyfinHandler = _yavin
}
public async handleNoneOfThatVote(messageReaction: MessageReaction, user: User, reactedUponMessage: VoteMessage, requestId: string, guildId: string) {
if (!messageReaction.message.guild) return 'No guild'
logger.debug(`${reactedUponMessage.id} is vote message`, { requestId, guildId })
const watcherRoleMember = await getMembersWithRoleFromGuild(config.bot.announcement_role, messageReaction.message.guild)
logger.info("ROLE MEMBERS " + JSON.stringify(watcherRoleMember), { requestId, guildId })
const watcherRoleMemberCount = watcherRoleMember.size
logger.info(`MEMBER COUNT: ${watcherRoleMemberCount}`, { requestId, guildId })
const noneOfThatReactions = messageReaction.message.reactions.cache.get(NONE_OF_THAT)?.users.cache.filter(x => x.id !== this.client.user?.id).size ?? 0
const memberThreshold = (watcherRoleMemberCount / 2)
logger.info(`Reroll ${noneOfThatReactions} > ${memberThreshold} ?`, { requestId, guildId })
if (noneOfThatReactions > memberThreshold) {
logger.info('Starting poll reroll', { requestId, guildId })
messageReaction.message.edit((messageReaction.message.content ?? "").concat('\nDiese Abstimmung muss wiederholt werden.'))
// get movies that _had_ votes
//const oldMovieNames: Vote[] = this.parseVotesFromVoteMessage(messageReaction.message, requestId)
const eventId = this.parseEventIdFromMessage(messageReaction.message, requestId)
const eventStartDate: Date = this.fetchEventStartDateByEventId(eventId, requestId) //TODO
//
// get movies from jellyfin to fill the remaining slots
const newMovieCount = config.bot.random_movie_count //- oldMovieNames.length
const newMovies = await this.yavinJellyfinHandler.getRandomMovieNames(newMovieCount, guildId, requestId)
// merge
const movies = newMovies
// create new message
await this.closePoll(messageReaction.message.guild, requestId)
const message = this.createVoteMessageText(eventId, eventStartDate, movies, guildId, requestId)
const announcementChannel = this.client.getAnnouncementChannelForGuild(guildId)
if (!announcementChannel) {
logger.error(`No announcementChannel found for ${guildId}, can't post poll`)
return
}
const sentMessage = await this.sendVoteMessage(message, movies.length, announcementChannel)
sentMessage.pin()
}
logger.info(`No reroll`, { requestId, guildId })
}
private fetchEventStartDateByEventId(eventId: string, requestId: string): Date {
throw new Error("Method not implemented.")
}
public parseVotesFromVoteMessage(message: VoteMessage, requestId: string): VoteMessageInfo {
const lines = message.cleanContent.split('\n')
let eventId = ""
let eventDate: Date = new Date()
let votes: Vote[] = []
for (const line of lines) {
if (line.includes('https://discord.com/events')) {
const urlMatcher = RegExp(/(http|https|ftp):\/\/(\S*)/ig)
const result = line.match(urlMatcher)
if (!result) throw Error('No event url found in Message')
eventId = result?.[0].split('/').at(-1) ?? ""
} else if (!line.slice(0, 5).includes(':')) {
const datematcher = RegExp(/((0[1-9]|[12][0-9]|3[01])\.(0[1-9]|1[012]))(\ um\ )(([012][0-9]:[0-5][0-9]))/i)
const result: RegExpMatchArray | null = line.match(datematcher)
const timeFromResult = result?.at(-1)
const dateFromResult = result?.at(1)?.concat(format(new Date(), '.yyyy')).concat(" " + timeFromResult) ?? ""
eventDate = new Date(dateFromResult)
} else if (line.slice(0, 5).includes(':')) {
const splitLine = line.split(":")
const [emoji, movie] = splitLine
if (emoji === NONE_OF_THAT) continue
const fetchedVoteFromMessage = message.reactions.cache.get(emoji)
if (fetchedVoteFromMessage) {
votes.push({ movie:movie.trim(), emote: emoji, count: fetchedVoteFromMessage.count })
} else {
logger.error(`No vote reaction found for movie, assuming 0`, requestId)
votes.push({ movie, emote: emoji, count: 0 })
}
}
}
return <VoteMessageInfo>{ eventId, eventDate, votes }
}
private parseEventIdFromMessage(message: Message<boolean> | PartialMessage, requestId: string): string {
throw new Error("Method not implemented.")
}
public createVoteMessageText(eventId: string, eventStartDate: Date, movies: string[], guildId: string, requestId: string): string {
let message = `[Abstimmung] für https://discord.com/events/${guildId}/${eventId} \n<@&${config.bot.announcement_role}> Es gibt eine neue Abstimmung für die nächste Watchparty ${createDateStringFromEvent(eventStartDate, guildId, requestId)}! Stimme hierunter für den nächsten Film ab!\n`
for (let i = 0; i < movies.length; i++) {
message = message.concat(Emotes[i]).concat(": ").concat(movies[i]).concat("\n")
}
message = message.concat(NONE_OF_THAT).concat(": Wenn dir nichts davon gefällt.")
return message
}
public async sendVoteMessage(message: string, movieCount: number, announcementChannel: TextChannel) {
const options: MessageCreateOptions = {
allowedMentions: { parse: ["roles"] },
content: message,
}
const sentMessage: Message<true> = await (await announcementChannel.fetch()).send(options)
for (let i = 0; i < movieCount; i++) {
sentMessage.react(Emotes[i])
}
sentMessage.react(NONE_OF_THAT)
return sentMessage
}
public async closePoll(guild: Guild, requestId: string) {
const guildId = guild.id
logger.info("stopping poll", { guildId, requestId })
const announcementChannel: Maybe<TextChannel> = this.client.getAnnouncementChannelForGuild(guildId)
if (!announcementChannel) {
logger.error("Could not find the textchannel. Unable to close poll.", { guildId, requestId })
return
}
const messages: Message<true>[] = (await announcementChannel.messages.fetch()) //todo: fetch only pinned messages
.map((value) => value)
.filter(message => !isVoteEndedMessage(message) && isVoteMessage(message))
.sort((a, b) => b.createdTimestamp - a.createdTimestamp)
if (!messages || messages.length <= 0) {
logger.info("Could not find any vote messages. Cancelling pollClose", { guildId, requestId })
return
}
const lastMessage: Message<true> = messages[0]
logger.debug(`Found messages: ${JSON.stringify(messages, null, 2)}`, { guildId, requestId })
logger.debug(`Last message: ${JSON.stringify(lastMessage, null, 2)}`, { guildId, requestId })
const votes = (await this.getVotesByEmote(lastMessage, guildId, requestId))
.sort((a, b) => b.count - a.count)
logger.debug(`votes: ${JSON.stringify(votes, null, 2)}`, { guildId, requestId })
logger.info("Deleting vote message")
await lastMessage.delete()
const event = await this.getEvent(guild, guild.id, requestId)
if (event) {
this.updateEvent(event, votes, guild, guildId, requestId)
this.sendVoteClosedMessage(event, votes[0].movie, guildId, requestId)
}
lastMessage.unpin() //todo: uncomment when bot has permission to pin/unpin
}
public async getVotesByEmote(message: Message, guildId: string, requestId: string): Promise<Vote[]> {
const votes: Vote[] = []
logger.debug(`Number of items in emotes: ${Object.values(Emotes).length}`, { guildId, requestId })
for (let i = 0; i < Object.keys(Emotes).length / 2; i++) {
const emote = Emotes[i]
logger.debug(`Getting reaction for emote ${emote}`, { guildId, requestId })
const reaction = message.reactions.resolve(emote)
logger.debug(`Reaction for emote ${emote}: ${JSON.stringify(reaction, null, 2)}`, { guildId, requestId })
if (reaction) {
const vote: Vote = { emote: emote, count: reaction.count, movie: this.extractMovieFromMessageByEmote(message, emote) }
votes.push(vote)
}
}
return votes
}
public async getEvent(guild: Guild, guildId: string, requestId: string): Promise<GuildScheduledEvent | null> {
const voteEvents = (await guild.scheduledEvents.fetch())
.map((value) => value)
.filter(event => event.name.toLowerCase().includes("voting offen"))
logger.debug(`Found events: ${JSON.stringify(voteEvents, null, 2)}`, { guildId, requestId })
if (!voteEvents || voteEvents.length <= 0) {
logger.error("Could not find vote event. Cancelling update!", { guildId, requestId })
return null
}
return voteEvents[0]
}
public async updateEvent(voteEvent: GuildScheduledEvent, votes: Vote[], guild: Guild, guildId: string, requestId: string) {
logger.info(`Updating event with movie ${votes[0].movie}.`, { guildId, requestId })
const options: GuildScheduledEventEditOptions<GuildScheduledEventStatus.Scheduled, GuildScheduledEventSetStatusArg<GuildScheduledEventStatus.Scheduled>> = {
name: votes[0].movie,
description: `!wp\nNummer 2: ${votes[1].movie} mit ${votes[1].count - 1} Stimmen\nNummer 3: ${votes[2].movie} mit ${votes[2].count - 1} Stimmen`
}
logger.debug(`Updating event: ${JSON.stringify(voteEvent, null, 2)}`, { guildId, requestId })
logger.info("Updating event.", { guildId, requestId })
voteEvent.edit(options)
}
public async sendVoteClosedMessage(event: GuildScheduledEvent, movie: string, guildId: string, requestId: string) {
const date = event.scheduledStartAt ? format(event.scheduledStartAt, "dd.MM") : "Fehler, event hatte kein Datum"
const time = event.scheduledStartAt ? format(event.scheduledStartAt, "HH:mm") : "Fehler, event hatte kein Datum"
const body = `[Abstimmung beendet] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Wir gucken ${movie} am ${date} um ${time}`
const options: MessageCreateOptions = {
content: body,
allowedMentions: { parse: ["roles"] }
}
const announcementChannel = this.client.getAnnouncementChannelForGuild(guildId)
logger.info("Sending vote closed message.", { guildId, requestId })
if (!announcementChannel) {
logger.error("Could not find announcement channel. Please fix!", { guildId, requestId })
return
}
announcementChannel.send(options)
}
private extractMovieFromMessageByEmote(message: Message, emote: string): string {
const lines = message.cleanContent.split("\n")
const emoteLines = lines.filter(line => line.includes(emote))
if (!emoteLines) {
return ""
}
const movie = emoteLines[0].substring(emoteLines[0].indexOf(emote) + emote.length + 2) // plus colon and space
return movie
}
public async checkForPollsToClose(guild: Guild): Promise<void> {
const requestId = newRequestId()
logger.info(`Automatic check for poll closing.`, { guildId: guild.id, requestId })
const events = (await guild.scheduledEvents.fetch()).filter(event => event.name.toLocaleLowerCase().includes("voting offen")).map(event => event)
if (events.length > 1) {
logger.error("Handling more than one Event is not implemented yet. Found more than one poll to close")
return
} else if (events.length == 0) {
logger.info("Could not find any events. Cancelling", { guildId: guild.id, requestId })
}
const updatedEvent = events[0] //add two hours because of different timezones in discord api and Date.now()
if (!updatedEvent.scheduledStartTimestamp) {
logger.error("Event does not have a scheduled start time. Cancelling", { guildId: guild.id, requestId })
return
}
const createDate: Date = toDate(updatedEvent.createdTimestamp)
const eventDate: Date = toDate(updatedEvent.scheduledStartTimestamp)
const difference: number = differenceInDays(createDate, eventDate)
if (difference <= 2) {
logger.info("Less than two days between event create and event start. Not closing poll.", { guildId: guild.id, requestId })
return
}
const closePollDate: Date = addDays(eventDate, -2)
if (isAfter(Date.now(), closePollDate)) {
logger.info("Less than two days until event. Closing poll", { guildId: guild.id, requestId })
this.closePoll(guild, requestId)
} else {
logger.info(`ScheduledStart: ${closePollDate}. Now: ${toDate(Date.now())}`, { guildId: guild.id, requestId })
}
}
}