use event handling code
	
		
			
	
		
	
	
		
	
		
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		@@ -1,22 +1,22 @@
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import { REST } from '@discordjs/rest'
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					import { REST } from '@discordjs/rest'
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import { Routes } from 'discord-api-types/v9'
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					import { Routes } from 'discord-api-types/v9'
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import { config } from './configuration'
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					import { config } from './configuration'
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import { Client, Collection, CommandInteraction, GuildMember, GuildScheduledEvent, GuildScheduledEventManager, Intents, Snowflake } from 'discord.js'
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					import { Client, CommandInteraction, Intents, } from 'discord.js'
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import RegistrationHandler from './RegistrationHandler'
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import { discordCommand } from './interfaces'
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					import { discordCommand } from './interfaces'
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import eventHandler from './eventHandler'
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					import eventHandler from './eventHandler'
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					import fs from 'fs'
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export default class DiscordAdapter {
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					export default class DiscordAdapter {
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	private rest: REST
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						private rest: REST
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	private client: Client
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						private client: Client
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	private registration: RegistrationHandler
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						private eventFilePath = `${__dirname}/events`
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	public constructor() {
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						public constructor() {
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		this.rest = new REST({ version: '9' }).setToken(config.token)
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							this.rest = new REST({ version: '9' }).setToken(config.token)
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		this.client = new Client({ intents: [Intents.FLAGS.GUILDS] })
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							this.client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_SCHEDULED_EVENTS] })
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		this.registration = RegistrationHandler.Instance
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							this.registerEventCallback().then(() => {
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		this.setupCallbacks(this.client)
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			this.client.login(config.token)
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								this.client.login(config.token)
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							})
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		this.registerCommands(this.commandList)
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							this.registerCommands(this.commandList)
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	}
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						}
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	public async registerCommands(pCommands: discordCommand[]) {
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						public async registerCommands(pCommands: discordCommand[]) {
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@@ -28,16 +28,31 @@ export default class DiscordAdapter {
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			console.log(`Error refreshing slash commands: ${error}`)
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								console.log(`Error refreshing slash commands: ${error}`)
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		}
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							}
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	}
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						}
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	private setupCallbacks(c: Client) {
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						private async importFile(filepath: string): Promise<any> {
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		c.on('ready', () => {
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							console.debug(`Importing ${filepath}`)
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			console.log(`Logged in as ${c.user?.tag}`)
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							const imported = await import(filepath)
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		})
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							console.debug(`Imported ${JSON.stringify(imported)}`)
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		c.on('interactionCreate', async interaction => {
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							return imported
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			if (!interaction.isCommand()) return
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						}
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			const interactionCommand = this.commandList.find(x => x.name == interaction.commandName)
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						public async registerEventCallback() {
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			if (interactionCommand)
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							try {
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				interactionCommand.performCommand(interaction, this.registration)
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								const eventFiles = fs.readdirSync(this.eventFilePath).filter(file => file.endsWith('.ts') || file.endsWith('.js'));
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		})
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								for (const file of eventFiles) {
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									const filePath = `${this.eventFilePath}/${file}`
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									const event = await this.importFile(filePath)
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									if (event.once) {
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										console.log(`Registering once ${file}`)
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										this.client.once(event.name, (...args: any[]) => event.execute(...args))
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									}
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									else {
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										console.log(`Registering on ${file}`)
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										this.client.on(event.name, (...args: any[]) => event.execute(...args))
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									}
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								}
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								console.log(this.client.eventNames())
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							} catch (error) {
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								console.error(error)
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							}
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	}
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						}
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	public async showNext(interaction: CommandInteraction): Promise<void> {
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						public async showNext(interaction: CommandInteraction): Promise<void> {
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		const guild = interaction.guild
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							const guild = interaction.guild
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