import { REST } from '@discordjs/rest' import { Routes } from 'discord-api-types/v9' import { config } from './configuration' import { Client, CommandInteraction, Intents, } from 'discord.js' import { discordCommand } from './interfaces' import eventHandler from './eventHandler' import fs from 'fs' export default class DiscordAdapter { private rest: REST private client: Client private eventFilePath = `${__dirname}/events` public constructor() { this.rest = new REST({ version: '9' }).setToken(config.token) this.client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_SCHEDULED_EVENTS] }) this.registerEventCallback().then(() => { this.client.login(config.token) }) this.registerCommands(this.commandList) } public async registerCommands(pCommands: discordCommand[]) { try { console.log('Refreshing slash commands') await this.rest.put(Routes.applicationGuildCommands(config.client_id, config.guild_id), { body: pCommands }) console.log('Successfully refreshed slash commands') } catch (error) { console.log(`Error refreshing slash commands: ${error}`) } } private async importFile(filepath: string): Promise { console.debug(`Importing ${filepath}`) const imported = await import(filepath) console.debug(`Imported ${JSON.stringify(imported)}`) return imported } public async registerEventCallback() { try { const eventFiles = fs.readdirSync(this.eventFilePath).filter(file => file.endsWith('.ts') || file.endsWith('.js')); for (const file of eventFiles) { const filePath = `${this.eventFilePath}/${file}` const event = await this.importFile(filePath) if (event.once) { console.log(`Registering once ${file}`) this.client.once(event.name, (...args: any[]) => event.execute(...args)) } else { console.log(`Registering on ${file}`) this.client.on(event.name, (...args: any[]) => event.execute(...args)) } } console.log(this.client.eventNames()) } catch (error) { console.error(error) } } public async showNext(interaction: CommandInteraction): Promise { const guild = interaction.guild if (!guild) { console.log(`There is no guild here`) return } const output = new eventHandler().getNextEvent(guild) await interaction.reply(output) return } public async listEvents(interaction: CommandInteraction): Promise { const guild = interaction.guild if (!guild) { console.log(`There is no guild here`) return } const output = new eventHandler().listAllEvents(guild) await interaction.reply(output) } public commandList: discordCommand[] = [ { name: "shownext", description: "Shows next Events", performCommand: this.showNext }, { name: "listevents", description: "Lists all Events", performCommand: this.listEvents } ] }