node-event-bot/server/discordAdapter.ts

92 lines
2.8 KiB
TypeScript

import { REST } from '@discordjs/rest'
import { Routes } from 'discord-api-types/v9'
import { config } from './configuration'
import { Client, CommandInteraction, Intents, } from 'discord.js'
import { discordCommand } from './interfaces'
import eventHandler from './eventHandler'
import fs from 'fs'
export default class DiscordAdapter {
private rest: REST
private client: Client
private eventFilePath = `${__dirname}/events`
public constructor() {
this.rest = new REST({ version: '9' }).setToken(config.token)
this.client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_SCHEDULED_EVENTS] })
this.registerEventCallback().then(() => {
this.client.login(config.token)
})
this.registerCommands(this.commandList)
}
public async registerCommands(pCommands: discordCommand[]) {
try {
console.log('Refreshing slash commands')
await this.rest.put(Routes.applicationGuildCommands(config.client_id, config.guild_id), { body: pCommands })
console.log('Successfully refreshed slash commands')
} catch (error) {
console.log(`Error refreshing slash commands: ${error}`)
}
}
private async importFile(filepath: string): Promise<any> {
console.debug(`Importing ${filepath}`)
const imported = await import(filepath)
console.debug(`Imported ${JSON.stringify(imported)}`)
return imported
}
public async registerEventCallback() {
try {
const eventFiles = fs.readdirSync(this.eventFilePath).filter(file => file.endsWith('.ts') || file.endsWith('.js'));
for (const file of eventFiles) {
const filePath = `${this.eventFilePath}/${file}`
const event = await this.importFile(filePath)
if (event.once) {
console.log(`Registering once ${file}`)
this.client.once(event.name, (...args: any[]) => event.execute(...args))
}
else {
console.log(`Registering on ${file}`)
this.client.on(event.name, (...args: any[]) => event.execute(...args))
}
}
console.log(this.client.eventNames())
} catch (error) {
console.error(error)
}
}
public async showNext(interaction: CommandInteraction): Promise<void> {
const guild = interaction.guild
if (!guild) {
console.log(`There is no guild here`)
return
}
const output = new eventHandler().getNextEvent(guild)
await interaction.reply(output)
return
}
public async listEvents(interaction: CommandInteraction): Promise<void> {
const guild = interaction.guild
if (!guild) {
console.log(`There is no guild here`)
return
}
const output = new eventHandler().listAllEvents(guild)
await interaction.reply(output)
}
public commandList: discordCommand[] = [
{
name: "shownext",
description: "Shows next Events",
performCommand: this.showNext
},
{
name: "listevents",
description: "Lists all Events",
performCommand: this.listEvents
}
]
}