56 lines
1.9 KiB
TypeScript
56 lines
1.9 KiB
TypeScript
import { GuildMember } from "discord.js"
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import { Maybe, userNameBinding } from "./interfaces"
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export default class RegistrationHandler {
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private userRegister: userNameBinding[] = []
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private static _instance: RegistrationHandler
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public constructor() {
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console.log('Setup RegistrationHandler')
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}
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public static get Instance() {
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return this._instance || (this._instance = new this())
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}
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public register(discordUser: GuildMember, steamname: string): boolean {
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try {
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const binding: userNameBinding = {
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Steam: steamname,
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DiscordUser: discordUser
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}
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console.log(`Trying to register ${JSON.stringify(binding)}`)
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let alreadyPresentBinding = this.userRegister.find(x => x.DiscordUser.user.username == binding.DiscordUser.user.username)
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if (alreadyPresentBinding) {
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console.log(`Binding already present: ${JSON.stringify(alreadyPresentBinding)}, overwriting.`)
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alreadyPresentBinding = binding
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}
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else {
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this.userRegister.push(binding)
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console.log(`Binding successfully added.`)
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}
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} catch (error) {
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console.error(error)
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return false
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}
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return true
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}
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public getAllMappings(): userNameBinding[] {
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return this.userRegister
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}
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public removeUser(discordUser: GuildMember): void {
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this.userRegister = this.userRegister.filter(x => x.DiscordUser.user.id !== discordUser.user.id)
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}
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public getNameRegisteredForDiscordUser(discordUser: GuildMember): Maybe<userNameBinding> {
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return this.userRegister.find(x => x.DiscordUser.user.id == discordUser.user.id)
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}
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public getNameRegisteredForSteamUser(steamUser: string): Maybe<userNameBinding> {
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return this.userRegister.find(x => x.Steam == steamUser)
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}
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public listRegisteredMembers(): string {
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const output = this.userRegister.map(x => `${x.DiscordUser.user.username} : ${x.Steam}\n`)
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return output.join()
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}
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private printHelpText(): string { return "" }
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private buildHelpText(): string { return "" }
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}
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