~ readme update

This commit is contained in:
Lucas Briese 2019-10-17 00:35:08 +02:00
parent b57a12cb58
commit 71498b4394

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@ -4,7 +4,7 @@ GMOD TTT server image, https://hub.docker.com/r/jusito/
## Getting Started
### Prepare your server content
1. Create public workshop collection without maps, dummy ID:=123456. Use `-e host_workshop_collection 123456`.
1. Create public workshop collection without maps, dummy ID:=123456. Use `-e WORKSHOP_COLLECTION_ID 123456`.
2. Create public workshop collection with maps and add this one to "123456".
3. Do you want every user to load the content automatically? Yes you are done, no `-e WORKSHOP_AUTOLOAD=false`. Remember that "false" mean, that every user has to manually subscribe to your collection. If you don't separate maps / others, every connecting user would load all maps on first connecting. This would be a pain for some.
4. Do your content needs CSS, HL2, HLDM, TF2? Use `-e INSTALL_CSS=true` and/or `-e INSTALL_HL2=true` and so on. Most content will need at least CSS.
@ -114,7 +114,6 @@ SERVER_PASSWORD=Secure_PW
|WORKSHOP\_COLLECTION_ID|""|Workshop Collection ID for the server. If you use AUTOLOAD you should add maps on a linked collection|
|WORKSHOP\_API_KEY|""|Maybe needed for private content.|
|WORKSHOP\_AUTOLOAD|true|Every item which is on the given collection, will be downloaded by every client. Elements on linked collections not - so use maps in a linked collection.|
|USE\_MY\_REPLACER\_CONFIG|false|Download my config for "entity replacer". You need the mod too.|
#### GMOD Server
|Name|Default|Description|
@ -228,7 +227,7 @@ http://ttt.badking.net/config-and-commands/convars
https://wiki.garrysmod.de/server.cfg
Path in container is:
docker cp "your server.cfg path" CONTAINER:/home/steam/serverfiles/garrysmod/cfg/server.cfg
docker cp "your server.cfg path" CONTAINER:/home/steam/serverfiles/garrysmod/cfg/gmodserver.cfg
## Additional