# GMOD TTT GMOD TTT server image, https://hub.docker.com/r/jusito/ ## TODO - use readme template - force cleanup of downloaded elements => removed workshop elements are otherwise used ## run example ``` docker run -d -p 27015:27015/tcp -p 27015:27015/udp -e WORKSHOP_COLLECTION_ID=123456 -e INSTALL_CSS=true "jusito/docker-ttt" +host_workshop_collection 123456 +map ttt_rooftops_2016_v1 -maxplayers ``` -d exit if entrypoint exits tcp port for rcon, if you want to use it start with -usercon +rcon_password "yourPW" udp port for game traffic ## access console docker exec -it CONTAINER ./home/steam/gmodserver console ## environment variables If set every workshop item at the collection is added as forced, that means its automatically downloaded on connecting. Don't add collections with maps here just like weapons aso. WORKSHOP_COLLECTION_ID= This variables are used to write the value to the server.cfg: SERVER_NAME="" SERVER_PASSWORD="" SERVER_VOICE_ENABLE="1" If set to "true" the game is installed and mounted, most of the time you want to add the css content. INSTALL_CSS=false INSTALL_HL2=false INSTALL_HLDM=false INSTALL_TF2=false ## server config http://ttt.badking.net/config-and-commands/convars https://wiki.garrysmod.de/server.cfg Path in container is: docker cp "your server.cfg path" CONTAINER:/home/steam/serverfiles/garrysmod/cfg/server.cfg ## Additional ### Debian Buster Currently one dependency is missing: https://packages.debian.org/search?keywords=lib32tinfo5