first steps
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df9cfda340
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15
index.ts
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15
index.ts
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import express, { Application } from "express"
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import { config } from "./server/configuration"
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import { commandList } from "./server/constants"
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import DiscordAdapter from "./server/discordAdapter"
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import Routes from "./server/routes"
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import Server from "./server/server"
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const server = Server.init(config.port)
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server.start(() => {
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console.log(`Server running on port ${server.getPort()}`)
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new Routes().setRoutes(server.getApp())
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const discordAdapter = new DiscordAdapter()
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discordAdapter.registerCommands(commandList)
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})
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14
server/MuteHandler.ts
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14
server/MuteHandler.ts
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export default class MuteHandler {
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public mute(player: string): boolean {
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console.log(`Performing mute wizardry on ${player}`)
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return true
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}
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public unmute(player: string): boolean {
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console.log(`Performing unmute wizardry on ${player}`)
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return true
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}
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public unmuteAll(): boolean {
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console.log(`Performing unmute wizardry on all players`)
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return true
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}
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}
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14
server/RegistrationHandler.ts
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14
server/RegistrationHandler.ts
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export default class RegistrationHandler {
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private register(): void {
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console.log('Registering')
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}
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private removeUser(): void { }
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private getNameRegisteredForDiscordUser(): string { return "" }
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private getNameRegisteredForSteamUser(): string { return "" }
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private listRegisteredMembers(): void { }
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private getMemberForPlayer(): any { return "" }
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private isRegistered(): boolean { return false }
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private printHelpText(): void { }
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private buildHelpText(): string { return "" }
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}
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24
server/configuration.ts
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24
server/configuration.ts
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export const config = {
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server: {
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bodyParser: {
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urlEncodedOptions: {
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inflate: true,
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limit: '5mb',
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type: 'application/x-www-form-urlencoded',
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extended: true,
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parameterLimit: 1000
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},
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jsonOptions: {
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inflate: true,
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limit: '5mb',
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type: 'application/json',
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strict: true
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}
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}
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},
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debug: true,
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port: 1234,
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token: "discord-bot-token",
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guild_id: "id",
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client_id: "id"
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}
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78
server/constants.ts
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78
server/constants.ts
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import { localized_string } from "./interfaces"
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export const reactions = {
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troll_grin: "U+1F92A",
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angry_face: "U+1F621",
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ok: "U+1F44C"
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}
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export const commands = {
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LIST_COMMAND: "list",
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REGISTER_COMMAND: "register",
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REMOVE_COMMAND: "remove",
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SHOW_FOR_STEAM_COMMAND: "forsteam",
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SHOW_COMMAND: "show"
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}
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export interface discordCommand {
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name: string,
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description: string
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}
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export const commandList: discordCommand[] = [
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{
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name: commands.LIST_COMMAND,
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description: "Lists all registerd users"
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},
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{
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name: commands.REMOVE_COMMAND,
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description: "Remove the mapping for this discord user"
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},
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{
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name: commands.REGISTER_COMMAND,
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description: "Register the senders discord name for a supplied steam name"
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},
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{
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name: commands.SHOW_FOR_STEAM_COMMAND,
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description: "Show the discord that's registered for a steam name"
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},
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{
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name: commands.SHOW_COMMAND,
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description: "Show the Steamname that's registered for this discord name"
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}
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]
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export const msg_strings: localized_string = {
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greeting: {
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german: "Ich wurde neugestartet. Bitte registriert euch erneut, falls ihr automatisch gemutet werden wollt :)",
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english: "I have been restarted. Please register again if you want to be muted automatically :)"
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},
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fmt_regsitered_user: {
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german: "Habe den Steamname {steam_name} mit dem Discordnamen {discord_name} verknüpft.",
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english: "Registered the steam name {steam_name} for the discord name {discord_name}."
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},
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fmt_registered_for_steam: {
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german: "Aktuell registriert für User {steam_name}: {discord_name}",
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english: "Currently registered for user {steam_name}: {discord_name}"
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},
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fmt_registered_for_discord: {
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german: "Aktuell registriert für User {discord_name}: {steam_name}",
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english: "Currently registered for user {discord_name}: {steam_name}"
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},
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user_was_not_registered: {
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german: "Du warst gar nicht registriert.",
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english: "You weren't even registered.",
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},
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user_has_been_removed: {
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german: "Du wurdest aus der Liste entfernt.",
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english: "You were removed from the list.",
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},
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currently_registered: {
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german: "Aktuell registriert: \n {playerlist}",
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english: "Currently registered: \n {playerlist}"
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},
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troll_rejection: {
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german: "Nöööö, du nicht...",
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english: "Naaaah, not you..."
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},
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troll_rejection_second_part: {
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german: "Spaß, hab dich registriert: :P",
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english: "Just kidding, you are registered: :P"
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}
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}
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20
server/discordAdapter.ts
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20
server/discordAdapter.ts
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import { REST } from '@discordjs/rest'
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import { commandList, discordCommand } from './constants'
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import { Routes } from 'discord-api-types/v9'
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import { config } from './configuration'
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export default class DiscordAdapter {
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private rest: REST
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public constructor() {
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this.rest = new REST({ version: '9' }).setToken(config.token)
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}
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public async registerCommands(pCommands: discordCommand[]) {
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if (!config.debug)
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try {
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console.log('Refreshing slash commands')
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await this.rest.put(Routes.applicationGuildCommands(config.client_id, config.guild_id), { body: pCommands })
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console.log('Successfully refreshed slash commands')
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} catch (error) {
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console.log(`Error refreshing slash commands: ${error}`)
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}
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}
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}
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10
server/interfaces.ts
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10
server/interfaces.ts
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export interface Player {
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name: string
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}
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export type supported_languages = "german" | "english"
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export interface localized_string {
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[k: string]: {
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german: string,
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english: string
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}
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}
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36
server/routes.ts
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36
server/routes.ts
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import express from "express";
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import MuteHandler from "./MuteHandler";
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export default class Routes {
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public constructor(
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private muteHandler = new MuteHandler()
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) { }
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public setRoutes(app: express.Application): void {
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app.route('').get(this.landingPage.bind(this))
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app.route('/').get(this.landingPage.bind(this))
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app.route('/mute').post(this.mutePlayer.bind(this))
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app.route('/unmute/all').post(this.unmuteAll.bind(this))
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app.route('/unmute/:id').post(this.unmutePlayer.bind(this))
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}
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private async mutePlayer(req: express.Request, res: express.Response): Promise<void> {
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const playerName = req.body.name
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console.log(`Muting player ${playerName}`)
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this.muteHandler.mute(playerName)
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res.status(200).json()
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}
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private async unmuteAll(_: express.Request, res: express.Response): Promise<void> {
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console.log(`Unmuting all players`)
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this.muteHandler.unmuteAll()
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res.status(200).json()
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}
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private async unmutePlayer(req: express.Request, res: express.Response): Promise<void> {
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const playerName = req.body.name
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console.log(`Unmuting player ${playerName}`)
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this.muteHandler.unmute(playerName)
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res.status(200).json()
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}
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private async landingPage(_: express.Request, res: express.Response): Promise<void> {
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res.send('Hello World')
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}
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}
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36
server/server.ts
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36
server/server.ts
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import bodyParser from "body-parser"
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import cors from "cors"
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import express from "express"
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import { config } from "./configuration"
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export default class Server {
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private app: express.Application
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private port: number
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public constructor(port: number) {
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this.port = port
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this.app = express()
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}
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public static init(port: number): Server {
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return new Server(port)
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}
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public start(callback: (...args: any[]) => void): void {
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this.setBodyParser()
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this.setCors()
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this.getApp().listen(this.port, callback)
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}
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public getApp(): express.Application {
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return this.app
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}
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public getPort(): number {
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return this.port
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}
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private setBodyParser(): void {
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this.getApp().use(bodyParser.urlencoded(config.server.bodyParser.urlEncodedOptions))
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this.getApp().use(bodyParser.json(config.server.bodyParser.jsonOptions))
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}
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private setCors(): void {
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this.getApp().use(cors())
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}
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}
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