implement most functions

This commit is contained in:
mightypanders 2021-11-11 01:01:04 +01:00
parent 29c74717e2
commit 7636308da6

View File

@ -1,20 +1,152 @@
import { REST } from '@discordjs/rest' import { REST } from '@discordjs/rest'
import { commandList, discordCommand } from './constants' import { SlashCommandBuilder } from '@discordjs/builders'
import { commands, discordCommand } from './constants'
import { Routes } from 'discord-api-types/v9' import { Routes } from 'discord-api-types/v9'
import { config } from './configuration' import { config } from './configuration'
import { Client, CommandInteraction, Intents, Interaction } from 'discord.js'
import RegistrationHandler from './RegistrationHandler'
export default class DiscordAdapter { export default class DiscordAdapter {
private rest: REST private rest: REST
private client: Client
private registration: RegistrationHandler
public constructor() { public constructor() {
this.rest = new REST({ version: '9' }).setToken(config.token) this.rest = new REST({ version: '9' }).setToken(config.token)
this.client = new Client({ intents: [Intents.FLAGS.GUILDS] })
this.registration = new RegistrationHandler()
this.setupCallbacks(this.client)
this.client.login(config.token)
this.registerCommands(this.commandList)
} }
public async registerCommands(pCommands: discordCommand[]) { public async registerCommands(pCommands: discordCommand[]) {
if (!config.debug) try {
try { console.log('Refreshing slash commands')
console.log('Refreshing slash commands') await this.rest.put(Routes.applicationGuildCommands(config.client_id, config.guild_id), { body: pCommands })
await this.rest.put(Routes.applicationGuildCommands(config.client_id, config.guild_id), { body: pCommands }) console.log('Successfully refreshed slash commands')
console.log('Successfully refreshed slash commands') } catch (error) {
} catch (error) { console.log(`Error refreshing slash commands: ${error}`)
console.log(`Error refreshing slash commands: ${error}`) }
}
} }
private setupCallbacks(c: Client) {
c.on('ready', () => {
console.log(`Logged in as ${c.user?.tag}`)
})
c.on('interactionCreate', async interaction => {
if (!interaction.isCommand()) return
const interactionCommand = this.commandList.find(x => x.name == interaction.commandName)
if (interactionCommand)
interactionCommand.performCommand(interaction, this.registration)
})
}
public async echoes(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
const value = interaction.options.getString('input')
await interaction.reply(`This should be an echo: ${value}`)
}
public async listUsers(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
const result = registration.listRegisteredMembers()
await interaction.reply(result)
}
public async removeUser(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
const discordUser = interaction.user
if (!discordUser.username || discordUser.username == "") {
await interaction.reply(`This user does not seem to have a username, can't delete`)
}
else {
registration.removeUser(discordUser.username)
await interaction.reply(`User has been removed`)
}
return
}
public async registerUser(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
const discordUser = interaction.user
const steamNameToRegister = interaction.options.getString('steamname')
if (!discordUser.username || discordUser.username == "") {
await interaction.reply(`This user does not seem to have a username, can't register`)
}
else if (!steamNameToRegister) {
await interaction.reply(`No steam name supplied, can't register`)
}
else {
registration.register(discordUser.username, steamNameToRegister)
await interaction.reply(`This should register user ${discordUser.username} with id ${discordUser.id} to use steamname: ${steamNameToRegister}`)
}
return
}
public async showForSteam(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
const steamName = interaction.options.getString('steamname')
if (!steamName) {
await interaction.reply(`No steam name supplied, can't search`)
} else {
const result = registration.getNameRegisteredForSteamUser(steamName)
await interaction.reply(JSON.stringify(result, null, 2))
}
return
}
public async show(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
const discordUser = interaction.user
if (!discordUser.username || discordUser.username == "") {
await interaction.reply(`This user does not seem to have a username, can't search`)
} else {
const result = registration.getNameRegisteredForDiscordUser(discordUser.username)
await interaction.reply(JSON.stringify(result, null, 2))
}
return
}
public commandList: discordCommand[] = [
{
name: "echo",
description: "Echoes a string",
performCommand: this.echoes,
options: [
{
name: 'input',
description: 'The input that should be echoed',
required: true,
type: 3
}
]
},
{
name: commands.LIST_COMMAND,
description: "Lists all registerd users",
performCommand: this.listUsers
},
{
name: commands.REMOVE_COMMAND,
description: "Remove the mapping for this discord user",
performCommand: this.removeUser
},
{
name: commands.REGISTER_COMMAND,
description: "Register the senders discord name for a supplied steam name",
options: [
{
name: 'steamname',
description: 'The steamname that should be registered',
required: true,
type: 3
}
],
performCommand: this.registerUser
},
{
name: commands.SHOW_FOR_STEAM_COMMAND,
description: "Show the discord that's registered for a steam name",
performCommand: this.showForSteam,
options: [
{
name: 'steamname',
description: 'The steamname that should be searched',
required: true,
type: 3
}
],
},
{
name: commands.SHOW_COMMAND,
description: "Show the Steamname that's registered for this discord name",
performCommand: this.show
}
]
} }