shuffling things around
This commit is contained in:
		@@ -1,13 +1,24 @@
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import RegistrationHandler from "./RegistrationHandler"
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export default class MuteHandler {
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	public mute(player: string): boolean {
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		console.log(`Performing mute wizardry on ${player}`)
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		const register = RegistrationHandler.Instance
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		const binding = register.getNameRegisteredForSteamUser(player)
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		console.log(`Performing mute wizardry on ${player}, ${JSON.stringify(binding)}`)
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		return true
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	}
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	public unmute(player: string): boolean {
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		const register = RegistrationHandler.Instance
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		const binding = register.getNameRegisteredForSteamUser(player)
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		console.log(`Performing unmute wizardry on ${player}`)
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		return true
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	}
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	public unmuteAll(): boolean {
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		const register = RegistrationHandler.Instance
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		const binding = register.getAllMappings()
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		console.log(`Performing unmute wizardry on all players`)
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		return true
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	}
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@@ -1,13 +1,14 @@
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export interface userNameBinding {
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	Steam: string,
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	Discord: string
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}
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export type Maybe<T> = T | undefined
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import { Maybe, userNameBinding } from "./interfaces"
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export default class RegistrationHandler {
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	private userRegister: userNameBinding[] = []
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	private static _instance: RegistrationHandler
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	public constructor() {
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		console.log('Setup RegistrationHandler')
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	}
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	public static get Instance() {
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		return this._instance || (this._instance = new this())
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	}
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	public register(discordname: string, steamname: string): boolean {
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		const binding: userNameBinding = {
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@@ -27,10 +28,11 @@ export default class RegistrationHandler {
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		}
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		return true
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	}
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	public getAllMappings(): userNameBinding[] { return this.userRegister }
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	public removeUser(discordName: string): void { this.userRegister = this.userRegister.filter(x => x.Discord !== discordName) }
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	public getNameRegisteredForDiscordUser(discordUser: string): Maybe<userNameBinding> { return this.userRegister.find(x => x.Discord == discordUser) }
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	public getNameRegisteredForSteamUser(steamUser: string): Maybe<userNameBinding> { return this.userRegister.find(x => x.Steam == steamUser) }
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	public listRegisteredMembers(): string { return JSON.stringify(this.userRegister) }
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	private printHelpText(): void { }
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	private printHelpText(): string { return "" }
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	private buildHelpText(): string { return "" }
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}
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@@ -1,6 +1,4 @@
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import { CommandInteraction } from "discord.js"
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import { localized_string } from "./interfaces"
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import RegistrationHandler from "./RegistrationHandler"
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export const reactions = {
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	troll_grin: "U+1F92A",
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@@ -14,12 +12,6 @@ export const commands = {
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	SHOW_FOR_STEAM_COMMAND: "forsteam",
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	SHOW_COMMAND: "show"
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}
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export interface discordCommand {
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	name: string,
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	description: string
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	options?: any[]
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	performCommand(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void>
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}
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export const msg_strings: localized_string = {
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	greeting: {
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		german: "Ich wurde neugestartet. Bitte registriert euch erneut, falls ihr automatisch gemutet werden wollt :)",
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@@ -1,10 +1,11 @@
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import { REST } from '@discordjs/rest'
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import { SlashCommandBuilder } from '@discordjs/builders'
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import { commands, discordCommand } from './constants'
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import { commands } from './constants'
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import { Routes } from 'discord-api-types/v9'
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import { config } from './configuration'
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import { Client, CommandInteraction, Intents, Interaction } from 'discord.js'
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import { Client, CommandInteraction, GuildMember, Intents, Interaction } from 'discord.js'
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import RegistrationHandler from './RegistrationHandler'
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import { discordCommand } from './interfaces'
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export default class DiscordAdapter {
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	private rest: REST
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@@ -13,7 +14,7 @@ export default class DiscordAdapter {
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	public constructor() {
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		this.rest = new REST({ version: '9' }).setToken(config.token)
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		this.client = new Client({ intents: [Intents.FLAGS.GUILDS] })
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		this.registration = new RegistrationHandler()
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		this.registration = RegistrationHandler.Instance
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		this.setupCallbacks(this.client)
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		this.client.login(config.token)
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		this.registerCommands(this.commandList)
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@@ -40,6 +41,13 @@ export default class DiscordAdapter {
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	}
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	public async echoes(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
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		const value = interaction.options.getString('input')
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		const member: GuildMember = <GuildMember>interaction.member
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		try {
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			console.log(`Member ${member.user.username} mute state: ${member.voice.mute}`)
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			member.voice.setMute(!member.voice.mute, "test")
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		} catch (error) {
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			console.error(error)
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		}
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		await interaction.reply(`This should be an echo: ${value}`)
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	}
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	public async listUsers(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void> {
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@@ -1,3 +1,7 @@
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import { CommandInteraction } from "discord.js"
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import RegistrationHandler from "./RegistrationHandler"
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export type Maybe<T> = T | undefined
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export interface Player {
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	name: string
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}
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@@ -8,3 +12,13 @@ export interface localized_string {
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		english: string
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	}
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}
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export interface userNameBinding {
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	Steam: string,
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	Discord: string
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}
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export interface discordCommand {
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	name: string,
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	description: string
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	options?: any[]
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	performCommand(interaction: CommandInteraction, registration: RegistrationHandler): Promise<void>
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}
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