pickup logic

This commit is contained in:
mightypanders 2021-06-12 02:27:58 +02:00
parent b68dcd3ef7
commit 0f32b37603

View File

@ -33,8 +33,10 @@ func _ready():
pass # Replace with function body.
func _on_PickUpArea_body_entered(body):
if body.name =="PLAYER":
if body.velocity.x >= PICKUPTRESHOLD or body.velocity.y >= PICKUPTRESHOLD:
print(body.name)
if body.name == "Playa":
print(body.velocity)
if body.velocity.x >= PICKUPTRESHOLD and body.velocity.y >= PICKUPTRESHOLD:
emit_signal("picked_up",destinationColor,guestName)
# start pickup process
@ -48,4 +50,4 @@ func _on_PickUpArea_area_entered(area):
emit_signal("dropped_off_success")
else:
emit_signal("dropped_off_fail")