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pickup logic
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8
Guest.gd
8
Guest.gd
@ -33,8 +33,10 @@ func _ready():
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pass # Replace with function body.
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func _on_PickUpArea_body_entered(body):
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if body.name =="PLAYER":
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if body.velocity.x >= PICKUPTRESHOLD or body.velocity.y >= PICKUPTRESHOLD:
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print(body.name)
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if body.name == "Playa":
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print(body.velocity)
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if body.velocity.x >= PICKUPTRESHOLD and body.velocity.y >= PICKUPTRESHOLD:
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emit_signal("picked_up",destinationColor,guestName)
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# start pickup process
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@ -48,4 +50,4 @@ func _on_PickUpArea_area_entered(area):
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emit_signal("dropped_off_success")
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else:
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emit_signal("dropped_off_fail")
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