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use guest sprite
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@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://assets/placeholder_white.png" type="Texture" id=1]
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[ext_resource path="res://assets/Figur1.png" type="Texture" id=1]
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[ext_resource path="res://Guest.gd" type="Script" id=2]
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[sub_resource type="PhysicsMaterial" id=3]
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@ -36,6 +36,7 @@ shape = SubResource( 1 )
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disabled = true
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[node name="Sprite" type="Sprite" parent="."]
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scale = Vector2( 0.1, 0.1 )
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texture = ExtResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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