move preparation of vote Message sending into vote controller
event only needs to supply information, text creation, sending and pinning happens in the vote controller
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4a3e8809be
commit
4600820889
@ -4,7 +4,6 @@ import { client, yavinJellyfinHandler } from "../..";
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import { Maybe } from "../interfaces";
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import { logger } from "../logger";
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export const name = 'guildScheduledEventCreate'
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export async function execute(event: GuildScheduledEvent) {
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@ -25,15 +24,21 @@ export async function execute(event: GuildScheduledEvent) {
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return
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}
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logger.debug(`Found channel ${JSON.stringify(announcementChannel, null, 2)}`, { guildId: event.guildId, requestId })
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if (!event.scheduledStartAt) {
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logger.info("EVENT DOES NOT HAVE STARTDATE; CANCELLING", { guildId: event.guildId, requestId })
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logger.info("Event does not have a start date, cancelling", { guildId: event.guildId, requestId })
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return
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}
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const sentMessageText = client.voteController.createVoteMessageText(event.id, event.scheduledStartAt, movies, event.guild?.id ?? "", requestId)
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const sentMessage = await client.voteController.sendVoteMessage(sentMessageText, movies.length, announcementChannel)
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const sentMessage = await client.voteController.prepareAndSendVoteMessage({
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movies,
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startDate: event.scheduledStartAt,
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event,
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announcementChannel,
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pinAfterSending: true
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},
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event.guildId,
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requestId)
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sentMessage.pin()
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logger.debug(JSON.stringify(sentMessage))
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}
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}
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@ -5,7 +5,7 @@ import { getMembersWithRoleFromGuild } from "./roleFilter"
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import { config } from "../configuration"
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import { VoteMessage, isVoteEndedMessage, isVoteMessage } from "./messageIdentifiers"
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import { createDateStringFromEvent } from "./dateHelper"
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import { Maybe } from "../interfaces"
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import { Maybe, voteMessageInputInformation as prepareVoteMessageInput } from "../interfaces"
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import format from "date-fns/format"
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import toDate from "date-fns/toDate"
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import differenceInDays from "date-fns/differenceInDays"
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@ -161,6 +161,14 @@ export default class VoteController {
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throw Error(`Could not find eventId in Vote Message`)
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}
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public async prepareAndSendVoteMessage(inputInfo: prepareVoteMessageInput, guildId: string, requestId: string) {
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const messageText = this.createVoteMessageText(inputInfo.event.id, inputInfo.startDate, inputInfo.movies, guildId, requestId)
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const sentMessage = await this.sendVoteMessage(messageText, inputInfo.movies.length, inputInfo.announcementChannel)
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if (inputInfo.pinAfterSending)
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sentMessage.pin()
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return sentMessage
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}
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public createVoteMessageText(eventId: string, eventStartDate: Date, movies: string[], guildId: string, requestId: string): string {
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let message = `[Abstimmung] für https://discord.com/events/${guildId}/${eventId} \n<@&${config.bot.announcement_role}> Es gibt eine neue Abstimmung für die nächste Watchparty ${createDateStringFromEvent(eventStartDate, guildId, requestId)}! Stimme hierunter für den nächsten Film ab!\n`
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@ -171,6 +179,7 @@ export default class VoteController {
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return message
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}
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public async sendVoteMessage(message: string, movieCount: number, announcementChannel: TextChannel) {
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const options: MessageCreateOptions = {
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@ -1,5 +1,5 @@
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import { Collection } from "@discordjs/collection"
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import { Role } from "discord.js"
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import { GuildScheduledEvent, Role, TextChannel } from "discord.js"
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export type Maybe<T> = T | undefined | null
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export interface Player {
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@ -39,3 +39,10 @@ export interface JellyfinConfig {
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collectionUser: string
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}
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export type PermissionLevel = "VIEWER" | "ADMIN" | "TEMPORARY"
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export interface voteMessageInputInformation {
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movies: string[],
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startDate: Date,
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event: GuildScheduledEvent,
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announcementChannel: TextChannel,
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pinAfterSending: boolean,
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}
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