transfer many poll functions to VoteController
This commit is contained in:
parent
8c3cf7829b
commit
4cd9c771f0
@ -1,14 +1,8 @@
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import { addDays, differenceInDays, format, isAfter, toDate } from 'date-fns'
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import { Guild, GuildScheduledEvent, GuildScheduledEventEditOptions, GuildScheduledEventSetStatusArg, GuildScheduledEventStatus, Message, MessageCreateOptions, TextChannel } from 'discord.js'
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import { v4 as uuid } from 'uuid'
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import { client } from '../..'
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import { config } from '../configuration'
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import { Maybe } from '../interfaces'
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import { logger } from '../logger'
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import { Command } from '../structures/command'
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import { RunOptions } from '../types/commandTypes'
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import { messageIsVoteEndedMessage, messageIsVoteMessage } from '../helper/messageIdentifiers'
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import { Emotes } from '../constants'
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export default new Command({
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name: 'closepoll',
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@ -26,160 +20,6 @@ export default new Command({
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logger.info("Got command for closing poll!", { guildId, requestId })
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command.followUp("Alles klar, beende die Umfrage :)")
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closePoll(command.guild, requestId)
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client.voteController.closePoll(command.guild, requestId)
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}
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})
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export async function closePoll(guild: Guild, requestId: string) {
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const guildId = guild.id
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logger.info("stopping poll", { guildId, requestId })
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const announcementChannel: Maybe<TextChannel> = client.getAnnouncementChannelForGuild(guildId)
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if (!announcementChannel) {
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logger.error("Could not find the textchannel. Unable to close poll.", { guildId, requestId })
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return
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}
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const messages: Message<true>[] = (await announcementChannel.messages.fetch()) //todo: fetch only pinned messages
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.map((value) => value)
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.filter(message => !messageIsVoteEndedMessage(message) && messageIsVoteMessage(message))
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.sort((a, b) => b.createdTimestamp - a.createdTimestamp)
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if (!messages || messages.length <= 0) {
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logger.info("Could not find any vote messages. Cancelling pollClose", { guildId, requestId })
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return
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}
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const lastMessage: Message<true> = messages[0]
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logger.debug(`Found messages: ${JSON.stringify(messages, null, 2)}`, { guildId, requestId })
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logger.debug(`Last message: ${JSON.stringify(lastMessage, null, 2)}`, { guildId, requestId })
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const votes = await (await getVotesByEmote(lastMessage, guildId, requestId))
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.sort((a, b) => b.count - a.count)
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logger.debug(`votes: ${JSON.stringify(votes, null, 2)}`, { guildId, requestId })
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logger.info("Deleting vote message")
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await lastMessage.delete()
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const event = await getEvent(guild, guild.id, requestId)
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if (event) {
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updateEvent(event, votes, guild, guildId, requestId)
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sendVoteClosedMessage(event, votes[0].movie, guildId, requestId)
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}
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//lastMessage.unpin() //todo: uncomment when bot has permission to pin/unpin
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}
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async function sendVoteClosedMessage(event: GuildScheduledEvent, movie: string, guildId: string, requestId: string) {
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const date = event.scheduledStartAt ? format(event.scheduledStartAt, "dd.MM") : "Fehler, event hatte kein Datum"
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const time = event.scheduledStartAt ? format(event.scheduledStartAt, "HH:mm") : "Fehler, event hatte kein Datum"
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const body = `[Abstimmung beendet] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Wir gucken ${movie} am ${date} um ${time}`
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const options: MessageCreateOptions = {
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content: body,
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allowedMentions: { parse: ["roles"] }
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}
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const announcementChannel = client.getAnnouncementChannelForGuild(guildId)
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logger.info("Sending vote closed message.", { guildId, requestId })
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if (!announcementChannel) {
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logger.error("Could not find announcement channel. Please fix!", { guildId, requestId })
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return
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}
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announcementChannel.send(options)
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}
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async function updateEvent(voteEvent: GuildScheduledEvent, votes: Vote[], guild: Guild, guildId: string, requestId: string) {
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logger.info(`Updating event with movie ${votes[0].movie}.`, { guildId, requestId })
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const options: GuildScheduledEventEditOptions<GuildScheduledEventStatus.Scheduled, GuildScheduledEventSetStatusArg<GuildScheduledEventStatus.Scheduled>> = {
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name: votes[0].movie,
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description: `!wp\nNummer 2: ${votes[1].movie} mit ${votes[1].count - 1} Stimmen\nNummer 3: ${votes[2].movie} mit ${votes[2].count - 1} Stimmen`
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}
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logger.debug(`Updating event: ${JSON.stringify(voteEvent, null, 2)}`, { guildId, requestId })
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logger.info("Updating event.", { guildId, requestId })
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voteEvent.edit(options)
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}
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async function getEvent(guild: Guild, guildId: string, requestId: string): Promise<GuildScheduledEvent | null> {
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const voteEvents = (await guild.scheduledEvents.fetch())
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.map((value) => value)
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.filter(event => event.name.toLowerCase().includes("voting offen"))
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logger.debug(`Found events: ${JSON.stringify(voteEvents, null, 2)}`, { guildId, requestId })
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if (!voteEvents || voteEvents.length <= 0) {
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logger.error("Could not find vote event. Cancelling update!", { guildId, requestId })
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return null
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}
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return voteEvents[0]
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}
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type Vote = {
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emote: string, //todo habs nicht hinbekommen hier Emotes zu nutzen
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count: number,
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movie: string
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}
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async function getVotesByEmote(message: Message, guildId: string, requestId: string): Promise<Vote[]> {
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const votes: Vote[] = []
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logger.debug(`Number of items in emotes: ${Object.values(Emotes).length}`, { guildId, requestId })
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for (let i = 0; i < Object.keys(Emotes).length / 2; i++) {
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const emote = Emotes[i]
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logger.debug(`Getting reaction for emote ${emote}`, { guildId, requestId })
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const reaction = await message.reactions.resolve(emote)
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logger.debug(`Reaction for emote ${emote}: ${JSON.stringify(reaction, null, 2)}`, { guildId, requestId })
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if (reaction) {
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const vote: Vote = { emote: emote, count: reaction.count, movie: extractMovieFromMessageByEmote(message, emote) }
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votes.push(vote)
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}
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}
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return votes
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}
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function extractMovieFromMessageByEmote(message: Message, emote: string): string {
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const lines = message.cleanContent.split("\n")
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const emoteLines = lines.filter(line => line.includes(emote))
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if (!emoteLines) {
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return ""
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}
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const movie = emoteLines[0].substring(emoteLines[0].indexOf(emote) + emote.length + 2) // plus colon and space
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return movie
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}
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export async function checkForPollsToClose(guild: Guild): Promise<void> {
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const requestId = uuid()
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logger.info(`Automatic check for poll closing.`, { guildId: guild.id, requestId })
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const events = (await guild.scheduledEvents.fetch()).filter(event => event.name.toLocaleLowerCase().includes("voting offen")).map(event => event)
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if (events.length > 1) {
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logger.error("Handling more than one Event is not implemented yet. Found more than one poll to close")
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return
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} else if (events.length == 0) {
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logger.info("Could not find any events. Cancelling", { guildId: guild.id, requestId })
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}
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const updatedEvent = events[0] //add two hours because of different timezones in discord api and Date.now()
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if (!updatedEvent.scheduledStartTimestamp) {
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logger.error("Event does not have a scheduled start time. Cancelling", { guildId: guild.id, requestId })
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return
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}
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const createDate: Date = toDate(updatedEvent.createdTimestamp)
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const eventDate: Date = toDate(updatedEvent.scheduledStartTimestamp)
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const difference: number = differenceInDays(createDate, eventDate)
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if (difference <= 2) {
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logger.info("Less than two days between event create and event start. Not closing poll.", { guildId: guild.id, requestId })
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return
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}
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const closePollDate: Date = addDays(eventDate, -2)
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if (isAfter(Date.now(), closePollDate)) {
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logger.info("Less than two days until event. Closing poll", { guildId: guild.id, requestId })
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closePoll(guild, requestId)
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} else {
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logger.info(`ScheduledStart: ${closePollDate}. Now: ${toDate(Date.now())}`, { guildId: guild.id, requestId })
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}
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}
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@ -1,11 +1,8 @@
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import { GuildScheduledEvent, Message, MessageCreateOptions, TextChannel } from "discord.js";
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import { GuildScheduledEvent, TextChannel } from "discord.js";
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import { v4 as uuid } from "uuid";
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import { client, yavinJellyfinHandler } from "../..";
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import { config } from "../configuration";
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import { createDateStringFromEvent } from "../helper/dateHelper";
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import { Maybe } from "../interfaces";
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import { logger } from "../logger";
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import { Emotes, NONE_OF_THAT } from "../constants";
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export const name = 'guildScheduledEventCreate'
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@ -33,26 +30,9 @@ export async function execute(event: GuildScheduledEvent) {
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logger.info("EVENT DOES NOT HAVE STARTDATE; CANCELLING", { guildId: event.guildId, requestId })
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return
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}
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let message = `[Abstimmung] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Es gibt eine neue Abstimmung für die nächste Watchparty ${createDateStringFromEvent(event, event.guildId, requestId)}! Stimme hierunter für den nächsten Film ab!\n`
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const sentMessage = await client.voteController.createVoteMessage(event, announcementChannel, movies, event.guild?.id ?? "", requestId)
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for (let i = 0; i < movies.length; i++) {
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message = message.concat(Emotes[i]).concat(": ").concat(movies[i]).concat("\n")
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}
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message = message.concat(NONE_OF_THAT).concat(": Wenn dir nichts davon gefällt.")
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const options: MessageCreateOptions = {
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allowedMentions: { parse: ["roles"] },
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content: message,
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}
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const sentMessage: Message<true> = await (await announcementChannel.fetch()).send(options)
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for (let i = 0; i < movies.length; i++) {
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sentMessage.react(Emotes[i])
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}
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sentMessage.react(NONE_OF_THAT)
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// sentMessage.pin() //todo: uncomment when bot has permission to pin messages. Also update closepoll.ts to only fetch pinned messages
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sentMessage.pin() //todo: uncomment when bot has permission to pin messages. Also update closepoll.ts to only fetch pinned messages
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}
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}
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@ -1,9 +1,9 @@
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import { Message, MessageReaction, User } from "discord.js";
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import { logger, newRequestId, noGuildId } from "../logger";
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import { NONE_OF_THAT } from "../constants";
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import { Emoji, Emotes, NONE_OF_THAT } from "../constants";
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import { client } from "../..";
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import { messageIsVoteMessage } from "../helper/messageIdentifiers";
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import { isInitialAnnouncement, isVoteMessage } from "../helper/messageIdentifiers";
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export const name = 'messageReactionAdd'
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@ -25,13 +25,25 @@ export async function execute(messageReaction: MessageReaction, user: User) {
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//logger.debug(`reactedUponMessage payload: ${JSON.stringify(reactedUponMessage)}`)
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logger.info(`emoji: ${messageReaction.emoji.toString()}`)
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if (messageReaction.emoji.toString() === NONE_OF_THAT) {
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if (messageIsVoteMessage(reactedUponMessage)) {
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logger.info(`Reaction is NONE_OF_THAT on a vote message. Handling`, { requestId, guildId })
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return client.VoteController.handleNoneOfThatVote(messageReaction, user, reactedUponMessage, requestId, guildId)
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if (!Object.values(Emotes).includes(messageReaction.emoji.toString())) {
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logger.info(`${messageReaction.emoji.toString()} currently not handled`)
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return
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}
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logger.info(`Found a match for ${messageReaction.emoji.toString()}`)
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if (isVoteMessage(reactedUponMessage)) {
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if (messageReaction.emoji.toString() === NONE_OF_THAT) {
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logger.info(`Reaction is NONE_OF_THAT on a vote message. Handling`, { requestId, guildId })
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return client.voteController.handleNoneOfThatVote(messageReaction, user, reactedUponMessage, requestId, guildId)
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}
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if (messageReaction.emoji.toString() === Emoji.one) {
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// do something
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}
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}
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return
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else if (isInitialAnnouncement(reactedUponMessage)) {
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if (messageReaction.emoji.toString() === Emoji.ticket) {
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logger.error(`Got a role emoji. Not implemented yet. ${reactedUponMessage.id}`)
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}
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return
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}
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}
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@ -1,19 +1,35 @@
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import { Message, MessageReaction, User } from "discord.js"
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import { Guild, GuildScheduledEvent, GuildScheduledEventEditOptions, GuildScheduledEventSetStatusArg, GuildScheduledEventStatus, Message, MessageCreateOptions, MessageReaction, TextChannel, User } from "discord.js"
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import { client } from "../.."
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import { NONE_OF_THAT } from "../constants"
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import { logger } from "../logger"
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import { Emotes, NONE_OF_THAT } from "../constants"
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import { logger, newRequestId } from "../logger"
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import { getMembersWithRoleFromGuild } from "./roleFilter"
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import { config } from "../configuration"
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import { VoteMessage, isVoteEndedMessage, isVoteMessage } from "./messageIdentifiers"
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import { createDateStringFromEvent } from "./dateHelper"
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import { Maybe } from "../interfaces"
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import format from "date-fns/format"
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import toDate from "date-fns/toDate"
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import differenceInDays from "date-fns/differenceInDays"
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import addDays from "date-fns/addDays"
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import isAfter from "date-fns/isAfter"
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export type Vote = {
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emote: string, //todo habs nicht hinbekommen hier Emotes zu nutzen
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count: number,
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movie: string
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}
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export default class VoteController {
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public async handleNoneOfThatVote(messageReaction: MessageReaction, user: User, reactedUponMessage: Message, requestId: string, guildId: string) {
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public async handleNoneOfThatVote(messageReaction: MessageReaction, user: User, reactedUponMessage: VoteMessage, requestId: string, guildId: string) {
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if (!messageReaction.message.guild) return 'No guild'
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logger.debug(`${reactedUponMessage.id} is vote message`, { requestId, guildId })
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const watcherRoleMember = await getMembersWithRoleFromGuild(config.bot.announcement_role, messageReaction.message.guild)
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logger.info("ROLE MEMBERS " + JSON.stringify(watcherRoleMember), { requestId, guildId })
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const watcherRoleMemberCount = watcherRoleMember.size
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logger.info(`MEMBER COUNT: ${watcherRoleMemberCount}`, { requestId, guildId })
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const noneOfThatReactions = messageReaction.message.reactions.cache.get(NONE_OF_THAT)?.users.cache.filter(x => x.id !== client.user?.id).size ?? 0
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const memberThreshold = (watcherRoleMemberCount / 2)
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@ -21,7 +37,176 @@ export default class VoteController {
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if (noneOfThatReactions > memberThreshold) {
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logger.info('Starting poll reroll', { requestId, guildId })
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messageReaction.message.edit((messageReaction.message.content ?? "").concat('\nDiese Abstimmung muss wiederholt werden.'))
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}
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logger.info(`No reroll`, { requestId, guildId })
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}
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public async createVoteMessage(event: GuildScheduledEvent, announcementChannel: TextChannel, movies: string[], guildId: string, requestId: string): Promise<Message<boolean>> {
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let message = `[Abstimmung] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Es gibt eine neue Abstimmung für die nächste Watchparty ${createDateStringFromEvent(event, event.guildId, requestId)}! Stimme hierunter für den nächsten Film ab!\n`
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for (let i = 0; i < movies.length; i++) {
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message = message.concat(Emotes[i]).concat(": ").concat(movies[i]).concat("\n")
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}
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message = message.concat(NONE_OF_THAT).concat(": Wenn dir nichts davon gefällt.")
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const options: MessageCreateOptions = {
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allowedMentions: { parse: ["roles"] },
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content: message,
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}
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const sentMessage: Message<true> = await (await announcementChannel.fetch()).send(options)
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for (let i = 0; i < movies.length; i++) {
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sentMessage.react(Emotes[i])
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}
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sentMessage.react(NONE_OF_THAT)
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return sentMessage
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}
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public async closePoll(guild: Guild, requestId: string) {
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const guildId = guild.id
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logger.info("stopping poll", { guildId, requestId })
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const announcementChannel: Maybe<TextChannel> = client.getAnnouncementChannelForGuild(guildId)
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if (!announcementChannel) {
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logger.error("Could not find the textchannel. Unable to close poll.", { guildId, requestId })
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return
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}
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const messages: Message<true>[] = (await announcementChannel.messages.fetch()) //todo: fetch only pinned messages
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.map((value) => value)
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.filter(message => !isVoteEndedMessage(message) && isVoteMessage(message))
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.sort((a, b) => b.createdTimestamp - a.createdTimestamp)
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if (!messages || messages.length <= 0) {
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logger.info("Could not find any vote messages. Cancelling pollClose", { guildId, requestId })
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return
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}
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const lastMessage: Message<true> = messages[0]
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logger.debug(`Found messages: ${JSON.stringify(messages, null, 2)}`, { guildId, requestId })
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logger.debug(`Last message: ${JSON.stringify(lastMessage, null, 2)}`, { guildId, requestId })
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const votes = (await this.getVotesByEmote(lastMessage, guildId, requestId))
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.sort((a, b) => b.count - a.count)
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logger.debug(`votes: ${JSON.stringify(votes, null, 2)}`, { guildId, requestId })
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logger.info("Deleting vote message")
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await lastMessage.delete()
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const event = await this.getEvent(guild, guild.id, requestId)
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if (event) {
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this.updateEvent(event, votes, guild, guildId, requestId)
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this.sendVoteClosedMessage(event, votes[0].movie, guildId, requestId)
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}
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lastMessage.unpin() //todo: uncomment when bot has permission to pin/unpin
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}
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public async getVotesByEmote(message: Message, guildId: string, requestId: string): Promise<Vote[]> {
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const votes: Vote[] = []
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logger.debug(`Number of items in emotes: ${Object.values(Emotes).length}`, { guildId, requestId })
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for (let i = 0; i < Object.keys(Emotes).length / 2; i++) {
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const emote = Emotes[i]
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logger.debug(`Getting reaction for emote ${emote}`, { guildId, requestId })
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const reaction = message.reactions.resolve(emote)
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logger.debug(`Reaction for emote ${emote}: ${JSON.stringify(reaction, null, 2)}`, { guildId, requestId })
|
||||
if (reaction) {
|
||||
const vote: Vote = { emote: emote, count: reaction.count, movie: this.extractMovieFromMessageByEmote(message, emote) }
|
||||
votes.push(vote)
|
||||
}
|
||||
}
|
||||
return votes
|
||||
}
|
||||
public async getEvent(guild: Guild, guildId: string, requestId: string): Promise<GuildScheduledEvent | null> {
|
||||
const voteEvents = (await guild.scheduledEvents.fetch())
|
||||
.map((value) => value)
|
||||
.filter(event => event.name.toLowerCase().includes("voting offen"))
|
||||
logger.debug(`Found events: ${JSON.stringify(voteEvents, null, 2)}`, { guildId, requestId })
|
||||
|
||||
if (!voteEvents || voteEvents.length <= 0) {
|
||||
logger.error("Could not find vote event. Cancelling update!", { guildId, requestId })
|
||||
return null
|
||||
}
|
||||
return voteEvents[0]
|
||||
}
|
||||
public async updateEvent(voteEvent: GuildScheduledEvent, votes: Vote[], guild: Guild, guildId: string, requestId: string) {
|
||||
logger.info(`Updating event with movie ${votes[0].movie}.`, { guildId, requestId })
|
||||
const options: GuildScheduledEventEditOptions<GuildScheduledEventStatus.Scheduled, GuildScheduledEventSetStatusArg<GuildScheduledEventStatus.Scheduled>> = {
|
||||
name: votes[0].movie,
|
||||
description: `!wp\nNummer 2: ${votes[1].movie} mit ${votes[1].count - 1} Stimmen\nNummer 3: ${votes[2].movie} mit ${votes[2].count - 1} Stimmen`
|
||||
}
|
||||
logger.debug(`Updating event: ${JSON.stringify(voteEvent, null, 2)}`, { guildId, requestId })
|
||||
logger.info("Updating event.", { guildId, requestId })
|
||||
voteEvent.edit(options)
|
||||
}
|
||||
public async sendVoteClosedMessage(event: GuildScheduledEvent, movie: string, guildId: string, requestId: string) {
|
||||
const date = event.scheduledStartAt ? format(event.scheduledStartAt, "dd.MM") : "Fehler, event hatte kein Datum"
|
||||
const time = event.scheduledStartAt ? format(event.scheduledStartAt, "HH:mm") : "Fehler, event hatte kein Datum"
|
||||
const body = `[Abstimmung beendet] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Wir gucken ${movie} am ${date} um ${time}`
|
||||
const options: MessageCreateOptions = {
|
||||
content: body,
|
||||
allowedMentions: { parse: ["roles"] }
|
||||
}
|
||||
const announcementChannel = client.getAnnouncementChannelForGuild(guildId)
|
||||
logger.info("Sending vote closed message.", { guildId, requestId })
|
||||
if (!announcementChannel) {
|
||||
logger.error("Could not find announcement channel. Please fix!", { guildId, requestId })
|
||||
return
|
||||
}
|
||||
announcementChannel.send(options)
|
||||
}
|
||||
private extractMovieFromMessageByEmote(message: Message, emote: string): string {
|
||||
const lines = message.cleanContent.split("\n")
|
||||
const emoteLines = lines.filter(line => line.includes(emote))
|
||||
|
||||
if (!emoteLines) {
|
||||
return ""
|
||||
}
|
||||
const movie = emoteLines[0].substring(emoteLines[0].indexOf(emote) + emote.length + 2) // plus colon and space
|
||||
|
||||
return movie
|
||||
}
|
||||
public async checkForPollsToClose(guild: Guild): Promise<void> {
|
||||
const requestId = newRequestId()
|
||||
logger.info(`Automatic check for poll closing.`, { guildId: guild.id, requestId })
|
||||
const events = (await guild.scheduledEvents.fetch()).filter(event => event.name.toLocaleLowerCase().includes("voting offen")).map(event => event)
|
||||
if (events.length > 1) {
|
||||
logger.error("Handling more than one Event is not implemented yet. Found more than one poll to close")
|
||||
return
|
||||
} else if (events.length == 0) {
|
||||
logger.info("Could not find any events. Cancelling", { guildId: guild.id, requestId })
|
||||
}
|
||||
|
||||
const updatedEvent = events[0] //add two hours because of different timezones in discord api and Date.now()
|
||||
if (!updatedEvent.scheduledStartTimestamp) {
|
||||
logger.error("Event does not have a scheduled start time. Cancelling", { guildId: guild.id, requestId })
|
||||
return
|
||||
}
|
||||
|
||||
const createDate: Date = toDate(updatedEvent.createdTimestamp)
|
||||
const eventDate: Date = toDate(updatedEvent.scheduledStartTimestamp)
|
||||
const difference: number = differenceInDays(createDate, eventDate)
|
||||
|
||||
if (difference <= 2) {
|
||||
logger.info("Less than two days between event create and event start. Not closing poll.", { guildId: guild.id, requestId })
|
||||
return
|
||||
}
|
||||
|
||||
const closePollDate: Date = addDays(eventDate, -2)
|
||||
|
||||
if (isAfter(Date.now(), closePollDate)) {
|
||||
logger.info("Less than two days until event. Closing poll", { guildId: guild.id, requestId })
|
||||
this.closePoll(guild, requestId)
|
||||
} else {
|
||||
logger.info(`ScheduledStart: ${closePollDate}. Now: ${toDate(Date.now())}`, { guildId: guild.id, requestId })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ import { Maybe } from "../interfaces";
|
||||
import { JellyfinHandler } from "../jellyfin/handler";
|
||||
import { logger } from "../logger";
|
||||
import { CommandType } from "../types/commandTypes";
|
||||
import { checkForPollsToClose } from "../commands/closepoll";
|
||||
import { isInitialAnnouncement } from "../helper/messageIdentifiers";
|
||||
import VoteController from "../helper/vote.controller";
|
||||
|
||||
@ -18,7 +17,7 @@ export class ExtendedClient extends Client {
|
||||
private eventFilePath = `${__dirname}/../events`
|
||||
private commandFilePath = `${__dirname}/../commands`
|
||||
private jellyfin: JellyfinHandler
|
||||
public VoteController: VoteController = new VoteController()
|
||||
public voteController: VoteController = new VoteController()
|
||||
public commands: Collection<string, CommandType> = new Collection()
|
||||
private announcementChannels: Collection<string, TextChannel> = new Collection() //guildId to TextChannel
|
||||
private announcementRoleHandlerTask: Collection<string, ScheduledTask> = new Collection() //one task per guild
|
||||
@ -194,7 +193,7 @@ export class ExtendedClient extends Client {
|
||||
|
||||
private async startPollCloseBackgroundTasks() {
|
||||
for (const guild of this.guilds.cache) {
|
||||
this.pollCloseBackgroundTasks.set(guild[1].id, schedule("0 * * * * *", () => checkForPollsToClose(guild[1])))
|
||||
this.pollCloseBackgroundTasks.set(guild[1].id, schedule("0 * * * * *", () => this.voteController.checkForPollsToClose(guild[1])))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user