transfer many poll functions to VoteController

This commit is contained in:
kenobi 2023-07-05 22:55:24 +02:00
parent 8c3cf7829b
commit 4cd9c771f0
5 changed files with 215 additions and 199 deletions

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@ -1,14 +1,8 @@
import { addDays, differenceInDays, format, isAfter, toDate } from 'date-fns'
import { Guild, GuildScheduledEvent, GuildScheduledEventEditOptions, GuildScheduledEventSetStatusArg, GuildScheduledEventStatus, Message, MessageCreateOptions, TextChannel } from 'discord.js'
import { v4 as uuid } from 'uuid' import { v4 as uuid } from 'uuid'
import { client } from '../..' import { client } from '../..'
import { config } from '../configuration'
import { Maybe } from '../interfaces'
import { logger } from '../logger' import { logger } from '../logger'
import { Command } from '../structures/command' import { Command } from '../structures/command'
import { RunOptions } from '../types/commandTypes' import { RunOptions } from '../types/commandTypes'
import { messageIsVoteEndedMessage, messageIsVoteMessage } from '../helper/messageIdentifiers'
import { Emotes } from '../constants'
export default new Command({ export default new Command({
name: 'closepoll', name: 'closepoll',
@ -26,160 +20,6 @@ export default new Command({
logger.info("Got command for closing poll!", { guildId, requestId }) logger.info("Got command for closing poll!", { guildId, requestId })
command.followUp("Alles klar, beende die Umfrage :)") command.followUp("Alles klar, beende die Umfrage :)")
closePoll(command.guild, requestId) client.voteController.closePoll(command.guild, requestId)
} }
}) })
export async function closePoll(guild: Guild, requestId: string) {
const guildId = guild.id
logger.info("stopping poll", { guildId, requestId })
const announcementChannel: Maybe<TextChannel> = client.getAnnouncementChannelForGuild(guildId)
if (!announcementChannel) {
logger.error("Could not find the textchannel. Unable to close poll.", { guildId, requestId })
return
}
const messages: Message<true>[] = (await announcementChannel.messages.fetch()) //todo: fetch only pinned messages
.map((value) => value)
.filter(message => !messageIsVoteEndedMessage(message) && messageIsVoteMessage(message))
.sort((a, b) => b.createdTimestamp - a.createdTimestamp)
if (!messages || messages.length <= 0) {
logger.info("Could not find any vote messages. Cancelling pollClose", { guildId, requestId })
return
}
const lastMessage: Message<true> = messages[0]
logger.debug(`Found messages: ${JSON.stringify(messages, null, 2)}`, { guildId, requestId })
logger.debug(`Last message: ${JSON.stringify(lastMessage, null, 2)}`, { guildId, requestId })
const votes = await (await getVotesByEmote(lastMessage, guildId, requestId))
.sort((a, b) => b.count - a.count)
logger.debug(`votes: ${JSON.stringify(votes, null, 2)}`, { guildId, requestId })
logger.info("Deleting vote message")
await lastMessage.delete()
const event = await getEvent(guild, guild.id, requestId)
if (event) {
updateEvent(event, votes, guild, guildId, requestId)
sendVoteClosedMessage(event, votes[0].movie, guildId, requestId)
}
//lastMessage.unpin() //todo: uncomment when bot has permission to pin/unpin
}
async function sendVoteClosedMessage(event: GuildScheduledEvent, movie: string, guildId: string, requestId: string) {
const date = event.scheduledStartAt ? format(event.scheduledStartAt, "dd.MM") : "Fehler, event hatte kein Datum"
const time = event.scheduledStartAt ? format(event.scheduledStartAt, "HH:mm") : "Fehler, event hatte kein Datum"
const body = `[Abstimmung beendet] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Wir gucken ${movie} am ${date} um ${time}`
const options: MessageCreateOptions = {
content: body,
allowedMentions: { parse: ["roles"] }
}
const announcementChannel = client.getAnnouncementChannelForGuild(guildId)
logger.info("Sending vote closed message.", { guildId, requestId })
if (!announcementChannel) {
logger.error("Could not find announcement channel. Please fix!", { guildId, requestId })
return
}
announcementChannel.send(options)
}
async function updateEvent(voteEvent: GuildScheduledEvent, votes: Vote[], guild: Guild, guildId: string, requestId: string) {
logger.info(`Updating event with movie ${votes[0].movie}.`, { guildId, requestId })
const options: GuildScheduledEventEditOptions<GuildScheduledEventStatus.Scheduled, GuildScheduledEventSetStatusArg<GuildScheduledEventStatus.Scheduled>> = {
name: votes[0].movie,
description: `!wp\nNummer 2: ${votes[1].movie} mit ${votes[1].count - 1} Stimmen\nNummer 3: ${votes[2].movie} mit ${votes[2].count - 1} Stimmen`
}
logger.debug(`Updating event: ${JSON.stringify(voteEvent, null, 2)}`, { guildId, requestId })
logger.info("Updating event.", { guildId, requestId })
voteEvent.edit(options)
}
async function getEvent(guild: Guild, guildId: string, requestId: string): Promise<GuildScheduledEvent | null> {
const voteEvents = (await guild.scheduledEvents.fetch())
.map((value) => value)
.filter(event => event.name.toLowerCase().includes("voting offen"))
logger.debug(`Found events: ${JSON.stringify(voteEvents, null, 2)}`, { guildId, requestId })
if (!voteEvents || voteEvents.length <= 0) {
logger.error("Could not find vote event. Cancelling update!", { guildId, requestId })
return null
}
return voteEvents[0]
}
type Vote = {
emote: string, //todo habs nicht hinbekommen hier Emotes zu nutzen
count: number,
movie: string
}
async function getVotesByEmote(message: Message, guildId: string, requestId: string): Promise<Vote[]> {
const votes: Vote[] = []
logger.debug(`Number of items in emotes: ${Object.values(Emotes).length}`, { guildId, requestId })
for (let i = 0; i < Object.keys(Emotes).length / 2; i++) {
const emote = Emotes[i]
logger.debug(`Getting reaction for emote ${emote}`, { guildId, requestId })
const reaction = await message.reactions.resolve(emote)
logger.debug(`Reaction for emote ${emote}: ${JSON.stringify(reaction, null, 2)}`, { guildId, requestId })
if (reaction) {
const vote: Vote = { emote: emote, count: reaction.count, movie: extractMovieFromMessageByEmote(message, emote) }
votes.push(vote)
}
}
return votes
}
function extractMovieFromMessageByEmote(message: Message, emote: string): string {
const lines = message.cleanContent.split("\n")
const emoteLines = lines.filter(line => line.includes(emote))
if (!emoteLines) {
return ""
}
const movie = emoteLines[0].substring(emoteLines[0].indexOf(emote) + emote.length + 2) // plus colon and space
return movie
}
export async function checkForPollsToClose(guild: Guild): Promise<void> {
const requestId = uuid()
logger.info(`Automatic check for poll closing.`, { guildId: guild.id, requestId })
const events = (await guild.scheduledEvents.fetch()).filter(event => event.name.toLocaleLowerCase().includes("voting offen")).map(event => event)
if (events.length > 1) {
logger.error("Handling more than one Event is not implemented yet. Found more than one poll to close")
return
} else if (events.length == 0) {
logger.info("Could not find any events. Cancelling", { guildId: guild.id, requestId })
}
const updatedEvent = events[0] //add two hours because of different timezones in discord api and Date.now()
if (!updatedEvent.scheduledStartTimestamp) {
logger.error("Event does not have a scheduled start time. Cancelling", { guildId: guild.id, requestId })
return
}
const createDate: Date = toDate(updatedEvent.createdTimestamp)
const eventDate: Date = toDate(updatedEvent.scheduledStartTimestamp)
const difference: number = differenceInDays(createDate, eventDate)
if (difference <= 2) {
logger.info("Less than two days between event create and event start. Not closing poll.", { guildId: guild.id, requestId })
return
}
const closePollDate: Date = addDays(eventDate, -2)
if (isAfter(Date.now(), closePollDate)) {
logger.info("Less than two days until event. Closing poll", { guildId: guild.id, requestId })
closePoll(guild, requestId)
} else {
logger.info(`ScheduledStart: ${closePollDate}. Now: ${toDate(Date.now())}`, { guildId: guild.id, requestId })
}
}

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@ -1,11 +1,8 @@
import { GuildScheduledEvent, Message, MessageCreateOptions, TextChannel } from "discord.js"; import { GuildScheduledEvent, TextChannel } from "discord.js";
import { v4 as uuid } from "uuid"; import { v4 as uuid } from "uuid";
import { client, yavinJellyfinHandler } from "../.."; import { client, yavinJellyfinHandler } from "../..";
import { config } from "../configuration";
import { createDateStringFromEvent } from "../helper/dateHelper";
import { Maybe } from "../interfaces"; import { Maybe } from "../interfaces";
import { logger } from "../logger"; import { logger } from "../logger";
import { Emotes, NONE_OF_THAT } from "../constants";
export const name = 'guildScheduledEventCreate' export const name = 'guildScheduledEventCreate'
@ -33,26 +30,9 @@ export async function execute(event: GuildScheduledEvent) {
logger.info("EVENT DOES NOT HAVE STARTDATE; CANCELLING", { guildId: event.guildId, requestId }) logger.info("EVENT DOES NOT HAVE STARTDATE; CANCELLING", { guildId: event.guildId, requestId })
return return
} }
let message = `[Abstimmung] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Es gibt eine neue Abstimmung für die nächste Watchparty ${createDateStringFromEvent(event, event.guildId, requestId)}! Stimme hierunter für den nächsten Film ab!\n` const sentMessage = await client.voteController.createVoteMessage(event, announcementChannel, movies, event.guild?.id ?? "", requestId)
for (let i = 0; i < movies.length; i++) { sentMessage.pin() //todo: uncomment when bot has permission to pin messages. Also update closepoll.ts to only fetch pinned messages
message = message.concat(Emotes[i]).concat(": ").concat(movies[i]).concat("\n")
}
message = message.concat(NONE_OF_THAT).concat(": Wenn dir nichts davon gefällt.")
const options: MessageCreateOptions = {
allowedMentions: { parse: ["roles"] },
content: message,
}
const sentMessage: Message<true> = await (await announcementChannel.fetch()).send(options)
for (let i = 0; i < movies.length; i++) {
sentMessage.react(Emotes[i])
}
sentMessage.react(NONE_OF_THAT)
// sentMessage.pin() //todo: uncomment when bot has permission to pin messages. Also update closepoll.ts to only fetch pinned messages
} }
} }

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@ -1,9 +1,9 @@
import { Message, MessageReaction, User } from "discord.js"; import { Message, MessageReaction, User } from "discord.js";
import { logger, newRequestId, noGuildId } from "../logger"; import { logger, newRequestId, noGuildId } from "../logger";
import { NONE_OF_THAT } from "../constants"; import { Emoji, Emotes, NONE_OF_THAT } from "../constants";
import { client } from "../.."; import { client } from "../..";
import { messageIsVoteMessage } from "../helper/messageIdentifiers"; import { isInitialAnnouncement, isVoteMessage } from "../helper/messageIdentifiers";
export const name = 'messageReactionAdd' export const name = 'messageReactionAdd'
@ -25,13 +25,25 @@ export async function execute(messageReaction: MessageReaction, user: User) {
//logger.debug(`reactedUponMessage payload: ${JSON.stringify(reactedUponMessage)}`) //logger.debug(`reactedUponMessage payload: ${JSON.stringify(reactedUponMessage)}`)
logger.info(`emoji: ${messageReaction.emoji.toString()}`) logger.info(`emoji: ${messageReaction.emoji.toString()}`)
if (messageReaction.emoji.toString() === NONE_OF_THAT) {
if (messageIsVoteMessage(reactedUponMessage)) {
logger.info(`Reaction is NONE_OF_THAT on a vote message. Handling`, { requestId, guildId })
return client.VoteController.handleNoneOfThatVote(messageReaction, user, reactedUponMessage, requestId, guildId)
if (!Object.values(Emotes).includes(messageReaction.emoji.toString())) {
logger.info(`${messageReaction.emoji.toString()} currently not handled`)
return
}
logger.info(`Found a match for ${messageReaction.emoji.toString()}`)
if (isVoteMessage(reactedUponMessage)) {
if (messageReaction.emoji.toString() === NONE_OF_THAT) {
logger.info(`Reaction is NONE_OF_THAT on a vote message. Handling`, { requestId, guildId })
return client.voteController.handleNoneOfThatVote(messageReaction, user, reactedUponMessage, requestId, guildId)
}
if (messageReaction.emoji.toString() === Emoji.one) {
// do something
} }
} }
else if (isInitialAnnouncement(reactedUponMessage)) {
return if (messageReaction.emoji.toString() === Emoji.ticket) {
logger.error(`Got a role emoji. Not implemented yet. ${reactedUponMessage.id}`)
}
return
}
} }

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@ -1,19 +1,35 @@
import { Message, MessageReaction, User } from "discord.js" import { Guild, GuildScheduledEvent, GuildScheduledEventEditOptions, GuildScheduledEventSetStatusArg, GuildScheduledEventStatus, Message, MessageCreateOptions, MessageReaction, TextChannel, User } from "discord.js"
import { client } from "../.." import { client } from "../.."
import { NONE_OF_THAT } from "../constants" import { Emotes, NONE_OF_THAT } from "../constants"
import { logger } from "../logger" import { logger, newRequestId } from "../logger"
import { getMembersWithRoleFromGuild } from "./roleFilter" import { getMembersWithRoleFromGuild } from "./roleFilter"
import { config } from "../configuration" import { config } from "../configuration"
import { VoteMessage, isVoteEndedMessage, isVoteMessage } from "./messageIdentifiers"
import { createDateStringFromEvent } from "./dateHelper"
import { Maybe } from "../interfaces"
import format from "date-fns/format"
import toDate from "date-fns/toDate"
import differenceInDays from "date-fns/differenceInDays"
import addDays from "date-fns/addDays"
import isAfter from "date-fns/isAfter"
export type Vote = {
emote: string, //todo habs nicht hinbekommen hier Emotes zu nutzen
count: number,
movie: string
}
export default class VoteController { export default class VoteController {
public async handleNoneOfThatVote(messageReaction: MessageReaction, user: User, reactedUponMessage: Message, requestId: string, guildId: string) { public async handleNoneOfThatVote(messageReaction: MessageReaction, user: User, reactedUponMessage: VoteMessage, requestId: string, guildId: string) {
if (!messageReaction.message.guild) return 'No guild' if (!messageReaction.message.guild) return 'No guild'
logger.debug(`${reactedUponMessage.id} is vote message`, { requestId, guildId }) logger.debug(`${reactedUponMessage.id} is vote message`, { requestId, guildId })
const watcherRoleMember = await getMembersWithRoleFromGuild(config.bot.announcement_role, messageReaction.message.guild) const watcherRoleMember = await getMembersWithRoleFromGuild(config.bot.announcement_role, messageReaction.message.guild)
logger.info("ROLE MEMBERS " + JSON.stringify(watcherRoleMember), { requestId, guildId }) logger.info("ROLE MEMBERS " + JSON.stringify(watcherRoleMember), { requestId, guildId })
const watcherRoleMemberCount = watcherRoleMember.size const watcherRoleMemberCount = watcherRoleMember.size
logger.info(`MEMBER COUNT: ${watcherRoleMemberCount}`, { requestId, guildId }) logger.info(`MEMBER COUNT: ${watcherRoleMemberCount}`, { requestId, guildId })
const noneOfThatReactions = messageReaction.message.reactions.cache.get(NONE_OF_THAT)?.users.cache.filter(x => x.id !== client.user?.id).size ?? 0 const noneOfThatReactions = messageReaction.message.reactions.cache.get(NONE_OF_THAT)?.users.cache.filter(x => x.id !== client.user?.id).size ?? 0
const memberThreshold = (watcherRoleMemberCount / 2) const memberThreshold = (watcherRoleMemberCount / 2)
@ -21,7 +37,176 @@ export default class VoteController {
if (noneOfThatReactions > memberThreshold) { if (noneOfThatReactions > memberThreshold) {
logger.info('Starting poll reroll', { requestId, guildId }) logger.info('Starting poll reroll', { requestId, guildId })
messageReaction.message.edit((messageReaction.message.content ?? "").concat('\nDiese Abstimmung muss wiederholt werden.')) messageReaction.message.edit((messageReaction.message.content ?? "").concat('\nDiese Abstimmung muss wiederholt werden.'))
} }
logger.info(`No reroll`, { requestId, guildId }) logger.info(`No reroll`, { requestId, guildId })
} }
public async createVoteMessage(event: GuildScheduledEvent, announcementChannel: TextChannel, movies: string[], guildId: string, requestId: string): Promise<Message<boolean>> {
let message = `[Abstimmung] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Es gibt eine neue Abstimmung für die nächste Watchparty ${createDateStringFromEvent(event, event.guildId, requestId)}! Stimme hierunter für den nächsten Film ab!\n`
for (let i = 0; i < movies.length; i++) {
message = message.concat(Emotes[i]).concat(": ").concat(movies[i]).concat("\n")
}
message = message.concat(NONE_OF_THAT).concat(": Wenn dir nichts davon gefällt.")
const options: MessageCreateOptions = {
allowedMentions: { parse: ["roles"] },
content: message,
}
const sentMessage: Message<true> = await (await announcementChannel.fetch()).send(options)
for (let i = 0; i < movies.length; i++) {
sentMessage.react(Emotes[i])
}
sentMessage.react(NONE_OF_THAT)
return sentMessage
}
public async closePoll(guild: Guild, requestId: string) {
const guildId = guild.id
logger.info("stopping poll", { guildId, requestId })
const announcementChannel: Maybe<TextChannel> = client.getAnnouncementChannelForGuild(guildId)
if (!announcementChannel) {
logger.error("Could not find the textchannel. Unable to close poll.", { guildId, requestId })
return
}
const messages: Message<true>[] = (await announcementChannel.messages.fetch()) //todo: fetch only pinned messages
.map((value) => value)
.filter(message => !isVoteEndedMessage(message) && isVoteMessage(message))
.sort((a, b) => b.createdTimestamp - a.createdTimestamp)
if (!messages || messages.length <= 0) {
logger.info("Could not find any vote messages. Cancelling pollClose", { guildId, requestId })
return
}
const lastMessage: Message<true> = messages[0]
logger.debug(`Found messages: ${JSON.stringify(messages, null, 2)}`, { guildId, requestId })
logger.debug(`Last message: ${JSON.stringify(lastMessage, null, 2)}`, { guildId, requestId })
const votes = (await this.getVotesByEmote(lastMessage, guildId, requestId))
.sort((a, b) => b.count - a.count)
logger.debug(`votes: ${JSON.stringify(votes, null, 2)}`, { guildId, requestId })
logger.info("Deleting vote message")
await lastMessage.delete()
const event = await this.getEvent(guild, guild.id, requestId)
if (event) {
this.updateEvent(event, votes, guild, guildId, requestId)
this.sendVoteClosedMessage(event, votes[0].movie, guildId, requestId)
}
lastMessage.unpin() //todo: uncomment when bot has permission to pin/unpin
}
public async getVotesByEmote(message: Message, guildId: string, requestId: string): Promise<Vote[]> {
const votes: Vote[] = []
logger.debug(`Number of items in emotes: ${Object.values(Emotes).length}`, { guildId, requestId })
for (let i = 0; i < Object.keys(Emotes).length / 2; i++) {
const emote = Emotes[i]
logger.debug(`Getting reaction for emote ${emote}`, { guildId, requestId })
const reaction = message.reactions.resolve(emote)
logger.debug(`Reaction for emote ${emote}: ${JSON.stringify(reaction, null, 2)}`, { guildId, requestId })
if (reaction) {
const vote: Vote = { emote: emote, count: reaction.count, movie: this.extractMovieFromMessageByEmote(message, emote) }
votes.push(vote)
}
}
return votes
}
public async getEvent(guild: Guild, guildId: string, requestId: string): Promise<GuildScheduledEvent | null> {
const voteEvents = (await guild.scheduledEvents.fetch())
.map((value) => value)
.filter(event => event.name.toLowerCase().includes("voting offen"))
logger.debug(`Found events: ${JSON.stringify(voteEvents, null, 2)}`, { guildId, requestId })
if (!voteEvents || voteEvents.length <= 0) {
logger.error("Could not find vote event. Cancelling update!", { guildId, requestId })
return null
}
return voteEvents[0]
}
public async updateEvent(voteEvent: GuildScheduledEvent, votes: Vote[], guild: Guild, guildId: string, requestId: string) {
logger.info(`Updating event with movie ${votes[0].movie}.`, { guildId, requestId })
const options: GuildScheduledEventEditOptions<GuildScheduledEventStatus.Scheduled, GuildScheduledEventSetStatusArg<GuildScheduledEventStatus.Scheduled>> = {
name: votes[0].movie,
description: `!wp\nNummer 2: ${votes[1].movie} mit ${votes[1].count - 1} Stimmen\nNummer 3: ${votes[2].movie} mit ${votes[2].count - 1} Stimmen`
}
logger.debug(`Updating event: ${JSON.stringify(voteEvent, null, 2)}`, { guildId, requestId })
logger.info("Updating event.", { guildId, requestId })
voteEvent.edit(options)
}
public async sendVoteClosedMessage(event: GuildScheduledEvent, movie: string, guildId: string, requestId: string) {
const date = event.scheduledStartAt ? format(event.scheduledStartAt, "dd.MM") : "Fehler, event hatte kein Datum"
const time = event.scheduledStartAt ? format(event.scheduledStartAt, "HH:mm") : "Fehler, event hatte kein Datum"
const body = `[Abstimmung beendet] für https://discord.com/events/${event.guildId}/${event.id}\n<@&${config.bot.announcement_role}> Wir gucken ${movie} am ${date} um ${time}`
const options: MessageCreateOptions = {
content: body,
allowedMentions: { parse: ["roles"] }
}
const announcementChannel = client.getAnnouncementChannelForGuild(guildId)
logger.info("Sending vote closed message.", { guildId, requestId })
if (!announcementChannel) {
logger.error("Could not find announcement channel. Please fix!", { guildId, requestId })
return
}
announcementChannel.send(options)
}
private extractMovieFromMessageByEmote(message: Message, emote: string): string {
const lines = message.cleanContent.split("\n")
const emoteLines = lines.filter(line => line.includes(emote))
if (!emoteLines) {
return ""
}
const movie = emoteLines[0].substring(emoteLines[0].indexOf(emote) + emote.length + 2) // plus colon and space
return movie
}
public async checkForPollsToClose(guild: Guild): Promise<void> {
const requestId = newRequestId()
logger.info(`Automatic check for poll closing.`, { guildId: guild.id, requestId })
const events = (await guild.scheduledEvents.fetch()).filter(event => event.name.toLocaleLowerCase().includes("voting offen")).map(event => event)
if (events.length > 1) {
logger.error("Handling more than one Event is not implemented yet. Found more than one poll to close")
return
} else if (events.length == 0) {
logger.info("Could not find any events. Cancelling", { guildId: guild.id, requestId })
}
const updatedEvent = events[0] //add two hours because of different timezones in discord api and Date.now()
if (!updatedEvent.scheduledStartTimestamp) {
logger.error("Event does not have a scheduled start time. Cancelling", { guildId: guild.id, requestId })
return
}
const createDate: Date = toDate(updatedEvent.createdTimestamp)
const eventDate: Date = toDate(updatedEvent.scheduledStartTimestamp)
const difference: number = differenceInDays(createDate, eventDate)
if (difference <= 2) {
logger.info("Less than two days between event create and event start. Not closing poll.", { guildId: guild.id, requestId })
return
}
const closePollDate: Date = addDays(eventDate, -2)
if (isAfter(Date.now(), closePollDate)) {
logger.info("Less than two days until event. Closing poll", { guildId: guild.id, requestId })
this.closePoll(guild, requestId)
} else {
logger.info(`ScheduledStart: ${closePollDate}. Now: ${toDate(Date.now())}`, { guildId: guild.id, requestId })
}
}
} }

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@ -8,7 +8,6 @@ import { Maybe } from "../interfaces";
import { JellyfinHandler } from "../jellyfin/handler"; import { JellyfinHandler } from "../jellyfin/handler";
import { logger } from "../logger"; import { logger } from "../logger";
import { CommandType } from "../types/commandTypes"; import { CommandType } from "../types/commandTypes";
import { checkForPollsToClose } from "../commands/closepoll";
import { isInitialAnnouncement } from "../helper/messageIdentifiers"; import { isInitialAnnouncement } from "../helper/messageIdentifiers";
import VoteController from "../helper/vote.controller"; import VoteController from "../helper/vote.controller";
@ -18,7 +17,7 @@ export class ExtendedClient extends Client {
private eventFilePath = `${__dirname}/../events` private eventFilePath = `${__dirname}/../events`
private commandFilePath = `${__dirname}/../commands` private commandFilePath = `${__dirname}/../commands`
private jellyfin: JellyfinHandler private jellyfin: JellyfinHandler
public VoteController: VoteController = new VoteController() public voteController: VoteController = new VoteController()
public commands: Collection<string, CommandType> = new Collection() public commands: Collection<string, CommandType> = new Collection()
private announcementChannels: Collection<string, TextChannel> = new Collection() //guildId to TextChannel private announcementChannels: Collection<string, TextChannel> = new Collection() //guildId to TextChannel
private announcementRoleHandlerTask: Collection<string, ScheduledTask> = new Collection() //one task per guild private announcementRoleHandlerTask: Collection<string, ScheduledTask> = new Collection() //one task per guild
@ -194,7 +193,7 @@ export class ExtendedClient extends Client {
private async startPollCloseBackgroundTasks() { private async startPollCloseBackgroundTasks() {
for (const guild of this.guilds.cache) { for (const guild of this.guilds.cache) {
this.pollCloseBackgroundTasks.set(guild[1].id, schedule("0 * * * * *", () => checkForPollsToClose(guild[1]))) this.pollCloseBackgroundTasks.set(guild[1].id, schedule("0 * * * * *", () => this.voteController.checkForPollsToClose(guild[1])))
} }
} }
} }