refactor reaction handling
- rename - externalise handling of none_of_that to vote controller - base for extensions for more reaction handling
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server/events/handleMessageReactionAdd.ts
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31
server/events/handleMessageReactionAdd.ts
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import { Message, MessageReaction, User } from "discord.js";
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import { logger, newRequestId, noGuildId } from "../logger";
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import { NONE_OF_THAT } from "../constants";
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import { client } from "../..";
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export const name = 'messageReactionAdd'
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export async function execute(messageReaction: MessageReaction, user: User) {
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if (user.id == client.user?.id)
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logger.info('Skipping bot reaction')
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const requestId = newRequestId
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const guildId = messageReaction.message.inGuild() ? messageReaction.message.guildId : noGuildId
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const reactedUponMessage: Message = messageReaction.message.partial ? await messageReaction.message.fetch() : messageReaction.message
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if (!messageReaction.message.guild) {
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logger.warn(`Received messageReactionAdd on non-guild message.`, { requestId })
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return
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}
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logger.info(`Got reaction on message`, { requestId, guildId })
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//logger.debug(`reactedUponMessage payload: ${JSON.stringify(reactedUponMessage)}`)
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logger.info(`emoji: ${messageReaction.emoji.toString()}`)
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if (messageReaction.emoji.toString() === NONE_OF_THAT) {
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logger.info(`Reaction is NONE_OF_THAT. Handling`, { requestId, guildId })
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return client.VoteController.handleNoneOfThatVote(messageReaction, user, reactedUponMessage, requestId, guildId)
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}
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return
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}
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@ -1,45 +0,0 @@
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import { Message, MessageReaction, User } from "discord.js";
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import { messageIsVoteMessage } from "../helper/messageIdentifiers";
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import { logger, newRequestId, noGuildId } from "../logger";
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import { NONE_OF_THAT } from "../constants";
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import { client } from "../..";
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import { getMembersWithRoleFromGuild } from "../helper/roleFilter";
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import { config } from "../configuration";
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export const name = 'messageReactionAdd'
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export async function execute(messageReaction: MessageReaction, user: User) {
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if (user.id == client.user?.id)
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logger.info('Skipping bot reaction')
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const requestId = newRequestId
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const guildId = messageReaction.message.inGuild() ? messageReaction.message.guildId : noGuildId
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const reactedUponMessage: Message = messageReaction.message.partial ? await messageReaction.message.fetch() : messageReaction.message
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if (!messageReaction.message.guild) return 'No guild'
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logger.info(`Got reaction on message`, { requestId, guildId })
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logger.debug(`reactedUponMessage payload: ${JSON.stringify(reactedUponMessage)}`)
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if (messageIsVoteMessage(reactedUponMessage)) {
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logger.debug(`${reactedUponMessage.id} is vote message`, { requestId, guildId })
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if (messageReaction.message.reactions.cache.find(reaction => reaction.emoji.toString() == NONE_OF_THAT)) {
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const watcherRoleMember = await getMembersWithRoleFromGuild(config.bot.announcement_role, messageReaction.message.guild)
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logger.info("ROLE MEMBERS " + JSON.stringify(watcherRoleMember), { requestId, guildId })
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const watcherRoleMemberCount = watcherRoleMember.size
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logger.info(`MEMBER COUNT: ${watcherRoleMemberCount}`, { requestId, guildId })
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let noneOfThatReactions = messageReaction.message.reactions.cache.get(NONE_OF_THAT)?.users.cache.filter(x => x.id !== client.user?.id).size ?? 0
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const memberThreshold = (watcherRoleMemberCount / 2)
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logger.info(`Reroll ${noneOfThatReactions} > ${memberThreshold} ?`, { requestId, guildId })
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if (noneOfThatReactions > memberThreshold) {
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logger.info('Starting poll reroll', { requestId, guildId })
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messageReaction.message.edit((messageReaction.message.content ?? "").concat('\nDiese Abstimmung muss wiederholt werden.'))
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}
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logger.info(`No reroll`, { requestId, guildId })
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}
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}
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return
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}
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