refactor reaction handling

- rename
- externalise handling of none_of_that to vote controller
- base for extensions for more reaction handling
This commit is contained in:
kenobi 2023-06-26 23:48:52 +02:00
parent e8dcfd8340
commit a4a834ad27
2 changed files with 31 additions and 45 deletions

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@ -0,0 +1,31 @@
import { Message, MessageReaction, User } from "discord.js";
import { logger, newRequestId, noGuildId } from "../logger";
import { NONE_OF_THAT } from "../constants";
import { client } from "../..";
export const name = 'messageReactionAdd'
export async function execute(messageReaction: MessageReaction, user: User) {
if (user.id == client.user?.id)
logger.info('Skipping bot reaction')
const requestId = newRequestId
const guildId = messageReaction.message.inGuild() ? messageReaction.message.guildId : noGuildId
const reactedUponMessage: Message = messageReaction.message.partial ? await messageReaction.message.fetch() : messageReaction.message
if (!messageReaction.message.guild) {
logger.warn(`Received messageReactionAdd on non-guild message.`, { requestId })
return
}
logger.info(`Got reaction on message`, { requestId, guildId })
//logger.debug(`reactedUponMessage payload: ${JSON.stringify(reactedUponMessage)}`)
logger.info(`emoji: ${messageReaction.emoji.toString()}`)
if (messageReaction.emoji.toString() === NONE_OF_THAT) {
logger.info(`Reaction is NONE_OF_THAT. Handling`, { requestId, guildId })
return client.VoteController.handleNoneOfThatVote(messageReaction, user, reactedUponMessage, requestId, guildId)
}
return
}

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@ -1,45 +0,0 @@
import { Message, MessageReaction, User } from "discord.js";
import { messageIsVoteMessage } from "../helper/messageIdentifiers";
import { logger, newRequestId, noGuildId } from "../logger";
import { NONE_OF_THAT } from "../constants";
import { client } from "../..";
import { getMembersWithRoleFromGuild } from "../helper/roleFilter";
import { config } from "../configuration";
export const name = 'messageReactionAdd'
export async function execute(messageReaction: MessageReaction, user: User) {
if (user.id == client.user?.id)
logger.info('Skipping bot reaction')
const requestId = newRequestId
const guildId = messageReaction.message.inGuild() ? messageReaction.message.guildId : noGuildId
const reactedUponMessage: Message = messageReaction.message.partial ? await messageReaction.message.fetch() : messageReaction.message
if (!messageReaction.message.guild) return 'No guild'
logger.info(`Got reaction on message`, { requestId, guildId })
logger.debug(`reactedUponMessage payload: ${JSON.stringify(reactedUponMessage)}`)
if (messageIsVoteMessage(reactedUponMessage)) {
logger.debug(`${reactedUponMessage.id} is vote message`, { requestId, guildId })
if (messageReaction.message.reactions.cache.find(reaction => reaction.emoji.toString() == NONE_OF_THAT)) {
const watcherRoleMember = await getMembersWithRoleFromGuild(config.bot.announcement_role, messageReaction.message.guild)
logger.info("ROLE MEMBERS " + JSON.stringify(watcherRoleMember), { requestId, guildId })
const watcherRoleMemberCount = watcherRoleMember.size
logger.info(`MEMBER COUNT: ${watcherRoleMemberCount}`, { requestId, guildId })
let noneOfThatReactions = messageReaction.message.reactions.cache.get(NONE_OF_THAT)?.users.cache.filter(x => x.id !== client.user?.id).size ?? 0
const memberThreshold = (watcherRoleMemberCount / 2)
logger.info(`Reroll ${noneOfThatReactions} > ${memberThreshold} ?`, { requestId, guildId })
if (noneOfThatReactions > memberThreshold) {
logger.info('Starting poll reroll', { requestId, guildId })
messageReaction.message.edit((messageReaction.message.content ?? "").concat('\nDiese Abstimmung muss wiederholt werden.'))
}
logger.info(`No reroll`, { requestId, guildId })
}
}
return
}