fix bug that reactions are not loaded after restart
the message needed to be fetched again. Probably something with caches..
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@ -130,7 +130,7 @@ export class ExtendedClient extends Client {
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const textChannel: TextChannel = this.getAnnouncementChannelForGuild(guild.id)
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this.announcementRoleHandlerTask.set(guild.id, schedule("*/10 * * * * *", async () => {
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const requestId = uuid()
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const messages = (await textChannel.messages.fetchPinned()).filter(message => message.cleanContent.includes("[announcement]"))
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const messages = (await textChannel.messages.fetchPinned()).filter(message => message.cleanContent.includes("[initial]"))
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if (messages.size > 1) {
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logger.error("More than one pinned announcement Messages found. Unable to know which one people react to. Please fix!", { guildId: guild.id, requestId })
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@ -138,9 +138,11 @@ export class ExtendedClient extends Client {
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logger.error("Could not find any pinned announcement messages. Unable to manage roles!", { guildId: guild.id, requestId })
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}
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const message = messages.at(0)!
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const message = await messages.at(0)!.fetch()
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//logger.debug(`Message: ${JSON.stringify(message, null, 2)}`, { guildId: guild.id, requestId })
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const reactions = await message.reactions.resolve("🎫")
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const reactions = message.reactions.resolve("🎫")
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//logger.debug(`reactions: ${JSON.stringify(reactions, null, 2)}`, { guildId: guild.id, requestId })
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if (reactions) {
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manageAnnouncementRoles(message.guild, reactions, requestId)
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} else {
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@ -149,6 +151,7 @@ export class ExtendedClient extends Client {
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}))
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}
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}
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public stopAnnouncementRoleBackgroundTask(guild: string | Guild, requestId: string) {
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const guildId: string = guild instanceof Guild ? guild.id : guild
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const task: ScheduledTask | undefined = guild instanceof Guild ? this.announcementRoleHandlerTask.get(guild.id) : this.announcementRoleHandlerTask.get(guild)
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